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TETARUS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #29 | 2.520 | 2.857 |
Gameplay | #31 | 2.646 | 3.000 |
Visuals | #36 | 2.394 | 2.714 |
Overall | #43 | 2.369 | 2.686 |
How much do you enjoy the game overall? | #45 | 2.142 | 2.429 |
How well does the game fit the themes? | #51 | 2.142 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice idea. Actual winning and losing seemed bit arbitrary. Sometimes randomly stick-player won. It seemed that stick figures point was to hit their head while in air. I feel that this wasn't the goal, but this is how it worked at least on my machine.
It is sad, because I was really looking forward on battling in tetris-arena with my spouse.
Thank you for your comment. We updated it with the bugfix
Sorry about that :(
Nice job with fixing! We tried it it was fun. I think concept was solid, and I could imagine this kind of asymmetric-versus game being extended to actual title. Very innovative use of theme. If it is thought as proof of concept, I think it was good. Game felt little ambitious, so that game itself didn't feel complete (as it would need more features), but it was entertaining nevertheless.
This game has the potential to be super fun. I fail to see how it fits the theme, but that doesn't change the fact that it's fun! Do you plan to continue to develop this idea? I hope you do, because it's great.
Very fun idea! I wish there was a mode where I could play vs an AI and not just by myself.
Interesting idea! The current gui makes the game a little hard to read though