Fits greatly the theme! The one big issue I have with the gameplay though, is that the complex setting of invisible barriers doesn’t seem to allow for any well-informed decisions. All action ends up producing very random results. For example: one time my first shot already lead to a green mark (after producing a lot of red marks (and maybe 1–2 yellow ones?!). But that information didn’t helped much as further shots only produced red marks, until the 7th finally hit the target. Maybe I miss something here, though.
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Shot In The Dark | TriJam #177's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #1 | 4.750 | 4.750 |
Audio | #4 | 3.500 | 3.500 |
Overall | #7 | 3.250 | 3.250 |
How much do you enjoy the game overall? | #8 | 2.750 | 2.750 |
Visuals | #12 | 2.625 | 2.625 |
Gameplay | #12 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2hrs 47mins
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