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Shot In The Dark | TriJam #177's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #1 | 4.750 | 4.750 |
Audio | #4 | 3.500 | 3.500 |
Overall | #7 | 3.250 | 3.250 |
How much do you enjoy the game overall? | #8 | 2.750 | 2.750 |
Visuals | #12 | 2.625 | 2.625 |
Gameplay | #12 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2hrs 47mins
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Comments
Fits greatly the theme! The one big issue I have with the gameplay though, is that the complex setting of invisible barriers doesn’t seem to allow for any well-informed decisions. All action ends up producing very random results. For example: one time my first shot already lead to a green mark (after producing a lot of red marks (and maybe 1–2 yellow ones?!). But that information didn’t helped much as further shots only produced red marks, until the 7th finally hit the target. Maybe I miss something here, though.
not gonna lie the moving bullet and the sounds that it makes are really satisfying
I got stuck and couldn't shoot to where the target was but still, Pretty awesome game.
A good game with a good mechanic but I didn’t enjoyed the gameplay, BUT this game fits very well for the theme.
I really liked it, the sound was so pleasant to listen to. sometimes it was difficult to shoot due to the fact that you end up locked, but with patience you can do it XD. Congratulations for making this awesome game in less than three hours!!