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Lanes of Planes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How much do you enjoy the game overall? | #13 | 3.000 | 3.000 |
How well does the game fit the themes? | #13 | 3.625 | 3.625 |
Visuals | #14 | 3.125 | 3.125 |
Gameplay | #15 | 2.875 | 2.875 |
Overall | #15 | 3.075 | 3.075 |
Audio | #16 | 2.750 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
More than 3 hours, probably closer to 5 or 6
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Comments
Really cool idea! It feels a little odd to have to re-select the lane you want to move from each time but I'm not sure how else you'd do it. Otherwise it's a well executed game! The split is really nice.
Glad you enjoyed! I think a solution for that may be to keep the lane you last moved to selected but have that as a seperate option you can enable, but it would introduce the problem of having to deselect if you want to move some other lane. Something to think about, maybe deselect can be its own key...
Select: left mouse, move: right mouse, split: Space? :D
Might work, space was the original split button after all
Apparently simple but it’s a very good idea for the limitation. Seems easy too, but it get increasingly more challenging. Good work! I would only change fonts to match the pixel art style, but that’s just a detail. Also more sound feedback (when you select, you move, etc..) would be a nice touch.
The UI was definitely an afterthought (already upgraded on dev build). I did however add sounds for selecting, moving etc., they should be in the submitted build, or did I misunderstand what you meant? Thanks for the feedback!
I like the idea of dodging meteors while also trying to knock adversaries out of the sky. I also thought the ability to split your formation was pretty unique. Definitely requires some good posturing by the player in order to succeed. Nicely done!
Thanks for the kind words! Glad you enjoyed.
starts super slow, nothing to do, but increases - well done!
Thanks, I agree, didn't get to spend enough on the actual gameplay sadly, will be adjusting it.
It was fun to play maybe a bit harder to understand what to do with asteroids at start but after understanding it it as great challenge
Thanks for the feedback! I'll definitely be adding a tutorial and polishing the game up, just didn't really have the time to as I was already way over the limit.