Great! Glad you enjoyed it!!
Exudias
Creator of
Recent community posts
Hello everyone!
I recently released my first long-term game as part of my final university project.
I am looking for feedback on the difficulty curve, how intuitive the mechanics are, if the game is fun, if there is anything you would change/add, or whatever else you feel like talking about! It is playable in the browser and downloadable for Windows.
Thank you very much for reading! The link is below, if you want to check it out:
Glad you enjoyed! I think a solution for that may be to keep the lane you last moved to selected but have that as a seperate option you can enable, but it would introduce the problem of having to deselect if you want to move some other lane. Something to think about, maybe deselect can be its own key...
Thanks a lot for the feedback!
I considered basically everything you mentioned but felt I’d already exceeded the time limit way too much so I couldn’t properly address it. Development basically went like that picture where the horse is drawn well for the first 3/4, and the rest is just scribbled in.
I wanted to have the list of games you created and the option to name them at the end of a run, but quickly realised there was no way to do that in time.
In short, I overscoped a bit
Game looks great, controls are responsive, however I didn't initially understand the main mechanic. I thought I had to get every orb and made the levels really hard for myself.
I also thought you could jump through the bottom of some platforms because they look that way but they have full tile hitboxes.
Overall fun to play, on the harder side but still not too hard.
The difficulty curve is something I just ran out of time on and couldn’t properly address. I adjusted some levels in the last stages of development and while I believe it was an overall positive change, I agree that some levels are harder than the ones that follow.
About the mushrooms, I never encountered such a problem but it may be because if the mushrooms will kill you with a bounce they don’t bounce you.
Thank you for the feedback and for playing!