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Vacuum 50's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #4 | 3.667 | 3.667 |
How much do you enjoy the game overall? | #9 | 3.444 | 3.444 |
How well does the game fit the themes? | #13 | 3.556 | 3.556 |
Overall | #16 | 3.000 | 3.000 |
Visuals | #17 | 3.000 | 3.000 |
Audio | #37 | 1.333 | 1.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Overtime – 7 hours 😕 4 hours for first version, and then additional polish etc.
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Comments
I really like the Nokia-inspired aesthetic and it's super replayable even though I suck at it. I agree with Jester Great. I wish I didn't start at the beginning each time I lose since it's so hard so I'm glad you're adjusting that in the new version
This mechanic, while simple, is honestly one of the more interesting ones I've played during the jam. I hadn't heard of Xonix but now that I've watched some videos that also looks pretty fun! The minimalist aesthetic overall works well for this and gives me those nostalgic vibes for all the hours I used to waste on simple phone games back then. Great job annnnd thanks for introducing me to another good retro game to check out!
This would have been be a great little time killer back in my Nokia days. I like that you can try different strategies.
The gameplay was fun and I didn't encounter any bugs! It was a shame that losing takes you back to the first level so you can't do risky plays in later levels. The basic mechanics worked very well.
Thanks for the feedback, – really good point about not returning to first level each time you die, – I have made a new version which fixes that, such that you stay at current level (90% of the time) or loose a single level (10% of the time), – which I will release when the voting is over (as I do not know if it ok to update the game during voting). Definitely an improvement, thanks :)
A solid simple idea. Minimalist style goes well together with the mechanics. Blinking feels a bit irritating to watch, maybe lower contrast or different kind of indicator would be more pleasant to the eye.
I don't understand how to play it at all)
It looks interesting, and the mechanics are cool, but the controls remain unclear to me. For the stylistics clearly a point, but everything else fails(
5/10
Thanks for the feedback!
I have updated the description, to make it more clear how to play. Hopefully it makes more sense now?
Oh, yes, if you control the arrow keys to astonishingly everything becomes clear, I liked it after that I can say that my score must change, and it change to 8/10, yet the gameplay is complex but interesting, just the same for games of this format