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Bunny's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #7 | 4.000 | 4.000 |
Gameplay | #8 | 3.636 | 3.636 |
How well does the game fit the themes? | #9 | 4.000 | 4.000 |
How much do you enjoy the game overall? | #12 | 3.273 | 3.273 |
Overall | #14 | 3.200 | 3.200 |
Audio | #33 | 1.091 | 1.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
11
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Comments
I feel like the visuals at the start got me involved and that made me expect similiar experience during the game which was a bit dissapointing. I like the idea of running away and scarying enemies with a bee, but I feel like a bee isn't very useful currently. The gameover condition is a bit artifical. Hard to deduct when will you lose. Feel like the game has potencial that could be used with a bit of more polish. Overall fun experience.
I think using the bee to deter the hunters is a really clever and creative mechanic- well done
I really felt for this game. First I found playing it curious. I only knew the game from the screenshots and wondered why everything was just blocks, so I cleared the fog to see where this was going. Then the bee happened and the game became adorable, love bee and bunny friend. Then the survival part happened and I felt genuinely invested in the game, I tried to survive as long as I could, knowing the inevitable and soul-crushing end.
I absolutely love the rollercoaster of feelings this game gave me. My one thing about this game is that I wish it had audio, but other than that it is a really nice game to engage with.
The concept is quite intriguing but I'm not sure that it functioned all that well: the bee only seems to stall the hunters for the briefest of moments. That being said, I can see the idea being expanded upon and would encourage thee to revisit this if it suits your liking.