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Oops! (Jam version of "Leave it powered")'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 4.400 | 4.400 |
How much do you enjoy the game overall? | #1 | 4.000 | 4.000 |
How well does the game fit the themes? | #1 | 4.400 | 4.400 |
Overall | #1 | 3.920 | 3.920 |
Visuals | #3 | 3.800 | 3.800 |
Audio | #5 | 3.000 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3h30m
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Comments
Great interpretation of the theme! I like the assets! It’s fun that the music gets crazy over time, maybe leave it as a feature of the game?)
Thank you!! The music lag is a bug I had in other games I've made using p5js too. Until I find a clear evidence that my code is the cause of the problem I'll blame p5js (haha just kidding)
This music lag can be used to create a good atmosphere in a horror game!)
I found a bug! If you press any key multiple times while loading the game, you can skip 1 level. Also regarding the music lag, it appears to be a p5js issue - https://github.com/processing/p5.js-sound/issues/635
Whoa! That's a pretty funny bug, thank you for pointing it out! Will fix it if I'll keep working on this game outside the jam
You’re welcome) Good luck!
Thanks!
Very cool idea. Reminds me of Baba is You. Encountered unexpected lag when trying to push blocks in one of the later levels, but overall it was nicely done for 3.5 hrs!
Thank you! This was actually inspired by Baba is You! (especially by those situations where a move you want to make breaks a significant rule)
Great entry! Clever idea and good level design! Very well done in such short time!
I had a fun bug with the music going crazy after level 7 haha
Thank you very much! I had to make a lot of planning for this one, something I'm not really used to :P
I made this game using p5js, just like my previous game for this jam, and it had music lag too! Haha
I see, good job! I wanted to do some planning for mine as well, but I miserably failed and ended up with just one barely functional level, haha
In my opinion, even just a demonstration of a set of mechanics is good for Trijam (Speaking of your game, I really liked it!)
Well, don't worry, we're here to learn and gain skills after all!
Yes, you are right !
Really well done! Great interpretation of the theme, I had a lot of fun playing through
Thank you! Glad to hear that :D