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A jam submission

[TRIJAM][253] SIN EATERView game page

Make a wager with the devil...
Submitted by computermouth (@computermouth) — 2 days, 14 hours before the deadline
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[TRIJAM][253] SIN EATER's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#112.6732.857
How much do you enjoy the game overall?#112.6732.857
How well does the game fit the themes?#113.2073.429
Overall#132.5392.714
Visuals#172.5392.714
Audio#191.6041.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hours

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Comments

Submitted(+1)

All you're really missing is hit feedback for this game! The rest is quite fun, I especially love the dash mechanic and how automated it is, it's very convenient and easy to use, and I always found the premise really really funny

Submitted(+1)

I love that the player automatically rotates to track the enemy rather than having to worry about directional attacks, it makes the controls much less finnicky than similar games so the combat feels a lot more deliberate and tactical. The sprites are fantastic and the UI and animations are very clear, a bit more feedback for hits would be useful but for the time taken this is great!

Developer(+1)

Hey, thanks! I was brainstorming at first about how to have independent travel and aim directions in a beat-em-up, but then realized if it's 1v1, there's only really one direction you need to aim! Thanks for noticing :) 

Agreed, I wish I'd had time to put in the hit animations and sfx, but honestly spent like an hour just putting together the code to import 320 sprites 😵‍💫