Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

KryxView game page

Simple game created for Trijam 255, made under 3 hours
Submitted by Diegorinio — 1 day, 14 hours before the deadline
Add to collection

Play game

Kryx's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#53.8333.833
How much do you enjoy the game overall?#73.5003.500
Audio#232.6672.667
Overall#292.8172.817
Visuals#432.1672.167
How well does the game fit the themes?#471.9171.917

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
Close to 3 hours, like maybe +- 5 minutes

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

With some polish and more indication about which way the ball is going to go when you draw the line (and I'm drawing from head-to-tail or vice versa?), this would be an excellent mobile game. Once I understood it, I had a good amount of fun with it! I think it's interesting how you can draw another line at any moment, so I used that to avoid almost all the red orbs. You might want to find some way to limit when/where the player can draw to increase the difficulty. Great concept!

Developer(+1)

Thanks for feedback.
Idea is when you draw line energy is consumed but i think it should consume more.

I will make tweaks and better player feedback and release it on Google Play

Submitted

Pretty neat little concept, though the ball bouncing threw me off a lot. I guess it just adds 2 times the absolute y velocity to the current y velocity? I feel like adding some more realistic bouncing physics might have profited the game. Otherwise, pretty neat stuff!

Submitted(+1)

well you completely ruined my plans to do anything else in the morning.
Worth.

Submitted(+1)

well you completely ruined my plans to do anything else in the morning.
Worth.

Submitted(+1)

Gameplay is cool. Red's sound effect makes it sound like it's a good thing, maybe put like an explosion noise.

Don't see how it fits the theme, seems maybe more like it was built to fit the 2nd place theme.

Submitted

Pretty cool. But it lacks smooth aiming.

Submitted

Did you implement bombs because I only ever saw red, green and yellow orbs?  

Developer(+1)

Thanks for feedback, chances to spawn bomb are low but now i see that script had a bug and never spawns a bomb