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A jam submission

A Knight in the Woods [Trijam 255]View game page

A Knight must prove his courage by surviving a night in the Woods
Submitted by Stealthness — 1 day, 18 hours before the deadline
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A Knight in the Woods [Trijam 255]'s itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#93.8573.857
Overall#123.2193.219
Gameplay#153.1903.190
Audio#192.8572.857
How well does the game fit the themes?#243.3333.333
How much do you enjoy the game overall?#242.8572.857

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
8 hours

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Comments

Submitted

Top notch visuals! The shadows add a lot, and I like the flickering and color changes you did with the lights. The think the UI could be a bit more clear as to which number is health and which is time, but this is a well implemented game overall. Nice work! 🎉

Submitted(+1)

Really nice shadow effects !

The gameplay was quite fun and easy to understand, good job.

Submitted(+1)

I enjoyed this game a lot, the shaders were well done, and the shadows looked nice. Only needs a little bit of polishing. Well done :D

Developer

Thanks for the feedback. I already have some updates ready for after the voting period.

Submitted

I like the casting shadow effect :). Overall game is missing a bit of polish and an ending, but it was pleasant to play.

Submitted

Well done, shadow casting is super cool. Great use of pre-existing assets, and nice tie in with the theme

Submitted(+1)

I loved the effects used in this one. The sound effects were also fairly good and the base is there for a great game! Well done.

Submitted

Cool project! I like the look and feel of this game so far. It could def be turned into something longer!

Note: The build download seems to just be an HTML5 build; not sure if you meant to make this visible/available or not.

Submitted(+1)

Lovely visuals, and I also appreciate the pun! Gameplay unfortunately got a little dull after a while, though I’m generally not a huge fan of twinstick shooters, so maybe that’s just me. Having to find fires to keep my light burning was a nice touch.

Developer

Thank you for the feedback.

"little dull after a while" is valid. With more time, I would like to add either a second weapon mechanic or multiple weapon choices. It also needs more variety of mobs to offer more gameplay variance.

I'm glad you appreciate the pun on the title.

Submitted(+1)

Loved the mechanics and the visuals.

Submitted

Doesn't have much of a goal, but at least it looks nice

Submitted(+1)

Lights and shadow are greats !

(+1)

My sword finger hurts. Nice entry, loved the lighting. 

Developer

With more time, I would add an alternative bomb-like weapon, to give a break from endless clicking.

Thanks for the feedback.

Submitted(+1)

Nice entry! A bit buggy on my laptop in fullscreen mode, maybe it is just a resolution setting. I like the light effect, it fit well with the theme.

Developer

I found that out too early today when trying to record some footage. I change the resolution during development, and somehow, it reverts to a smaller resolution in full screen. 

Thanks for the feedback.