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TriJam #262 - Wall Bounce's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #47 | 3.500 | 3.500 |
How much do you enjoy the game overall? | #48 | 3.000 | 3.000 |
Visuals | #54 | 2.833 | 2.833 |
Gameplay | #61 | 2.667 | 2.667 |
Overall | #66 | 2.667 | 2.667 |
Audio | #78 | 1.333 | 1.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3hrs
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Comments
there's something really charming about how simple this one is, i like it!
I... didn't understand. We're playing against... Dust bunnies? The idea is clear, award points for any collision of balls other than a wall, but it seems like some kind of challenge is missing
The concept is cool, I would like to develop it, I would suggest the author to try to promote the idea at future jams
they’re little wall fragments with legs :) I think I mentioned what they are in the description but yeah I stick pretty hard to the 3 hour time limit and just simply ran out of time. A defined game loop and more content would be nice. Ideally I’d have a particle effect that demonstrates the walls breaking down on collision but yeah… thanks for playing!
Oh, these are literally walls with legs XD
I realized that most of the thoughts were actually, even without parts, a funny idea at the time. Along with the particles, you can add some funny sound of a crashing wall
Cool idea and love the art :) Would've liked to see the game go on for less time or have something introduced after some time, as it started feeling repetitive after a bit.
thanks for playing! Yeah I spent way too much time on features that didn’t even make it into the final cut. Given a few more hours I would’ve made the gameplay loop more exciting and unpredictable. Currently the small walls only spawn between two points randomly and that’s about as exciting as it gets.