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A jam submission

ClockwiseView game page

Tic Tac Tic Tac | Trijam submission.
Submitted by TheDedemon (@TheDedemon) — 12 hours, 18 minutes before the deadline
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Clockwise's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#34.5004.500
Audio#64.0004.000
Overall#73.9253.925
How do you rate the game overall (you can consider fun, dev time, etc.)?#83.7503.750
How well does the game fit the themes?#184.0004.000
Gameplay#203.3753.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
4h30 (2h30 game dev + 2h mockup design)

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Comments

Submitted(+1)

Though I think this is a neat execution of the theme, I can't help but feel like gameplay wise the "gimmick" of only being able to turn the hands in one direction ands up being a bit more annoying than anything, with how slow the hands are. Admittedly though, I'm kinda biased, since I'm really not good at reading the clock lol. I do like that you can do the hours out of order, feels like it adds a bit of strategy almost, trying to figure out which order will be the fastest. I also like the visual and sound design of it, feels very clean and cohesive

Developer

Thank you for playing🤗I can understand your frustration about the gameplay. It was done in purpose in order to fit better with the theme and to make it harder.

Submitted(+1)

Game fits the theme really well. As Danidan mentions, the hour hand moves towards the next hour the closer the minutes are to 60, which means 4:58 should have the hour hand almost at the 5. Increasing the hour success window to be the entire hour section would likely help with that feeling a little off.

Otherwise quite fun, trying to plan out how best to hit all three times in as short a time as possible was quite enjoyable.

Developer

Thank you for playing🤗I totally agree about the hour hand, I just completely forgot that🤯 I never had but with a good random, it will be possible to make a very low time ⌛

Submitted (1 edit) (+1)

A really useful game to practice reading analog clocks! There is just one small issue: When you have a time such as 11:45 the hour hand isn't exactly on the 11 marker, but it's closer to the 12 marker. Also I would make the clock hands snap to the minute markers, as sometimes I got an X because they were slightly misaligned.

Developer(+1)

Thank you for playing 🤗I totally agree about the hour hand, I just completely forgot that🤯About the snap, I think that it will make it a bit easy. In order to avoid misaligned (but still can happen), I put a certain margin on the clock's hands (10°).

Submitted(+1)

Nicely done!

Developer

Thank you for playing 🤗

Submitted(+1)

Simple but very well executed, the gameplay, visuals and audio all match up perfectly and feels cohesive. Also very much meets the theme!

Developer(+1)

Thank you for playing 🤗 I really wanted something polish.