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A jam submission

Swordfish HuntersView game page

Play as a swordfish hunting it's prey. Made for Trijam, the 3-hour game jam
Submitted by Pixel Vine Interactive — 1 day, 19 hours before the deadline
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Swordfish Hunters's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#223.1303.500
Visuals#233.0193.375
How well does the game fit the themes?#263.5784.000
How do you rate the game overall (you can consider fun, dev time, etc.)?#283.0193.375
Audio#372.3482.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2 hours 42 minutes

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Comments

Submitted(+1)

Took me a lot of tries but I finally reached 50 points! The controls always felt like just the right amount of tension to make the game fun but challenging.

Submitted(+1)

The game is really simple, but I like the control idea! I found a way to get all the crabs that is just continuosly moving along the sand. It could be better if this is avoided, then if you also add something that makes the game even more challenging, then it could really be a game!

Submitted(+1)

I got my best score by getting my nose stuck in the sand for the whole game ^^ I enjoyed this game, well done!