Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Sunset ChaserView game page

Sunset Chaser
Submitted by Instein — 2 minutes, 20 seconds before the deadline
Add to collection

Play game

Sunset Chaser's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#143.7194.111
Audio#172.7143.000
Visuals#212.9153.222
Gameplay#262.0102.222
How do you rate the game overall (you can consider fun, dev time, etc.)?#262.4122.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
7 hours. Sorry I did not expect such a simple idea would take me this long to finish...

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I like the concept of the cylindrical endless runner, and the visual complements the sunset theme and mechanics very well. On most of my attempts my car got stuck in the obstacles or the ground, and I ended up losing. I think my progress carried over between runs though, because on one attempt it said I won after a couple of seconds. 

I think you did a good job bringing the idea to life, especially under such a tight deadline!

Submitted

Fun game and nice idea for the theme. After winning I was stuck in win screen and could not reset the game to replay. Well done!

Submitted

nice game :) a little bit buggy, but thats okay! 

Submitted

its a bit buggy unfortunately but i like the concept of the barrel rolling type endless runner, it was worth exploring this idea

Submitted

Could definitely be improved. The controls feel a bit off and losing while the sun is still in plain view is very confusing.

The atmposhere is great though and I think the idea of a round street could lead to very fun gameplay if developed further. Keep at it!

Submitted

Well done! I know how it feels when the development process takes many times longer than expected. On the bright side, the time shortens when you attend other jams or develop other projects. For the feedback, maybe you could consider continuous steering instead of manual steering from the player (this would also give you control of the tempo of the game by adjusting the speed over time), and having the camera at a fixed angle rather than following the car as it moves can make the game feel smoother. Besides that, the game is very fun to play, good job!