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An Unexpected Move's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #4 | 4.200 | 4.200 |
Visuals | #23 | 2.800 | 2.800 |
Audio | #26 | 2.400 | 2.400 |
Gameplay | #28 | 2.500 | 2.500 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #30 | 2.500 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 Hours
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Comments
Sympa !! C'est stressant de se déplacer si lentement lorsqu'on est chargé !! Mais c'est le jeu justement. J'ai perdu mon lit ! Bouhhh ;-)
I love that you gave the game a bit of a backstory, adds the flavor to the game - I should look into doing it more too. Initially I picked up the first thing I saw, but then couldn't find any door, until I fullscreen'ed the game and then the plethora of objects showed up. I like how the fearless Ricky was able to go through anything and everything, as expected, without a fear in the world. Quite impressive for the 3 hour devtime! Great work!
My score was 2000, beat that!
Good thing you didn't have time to put collision on some walls, because otherwise I wouldn't have been able to save my lava lamp by throwing it out the window :)
Haha loved the interpretation of being forced to move. Nice idea!
The game is charming, the visuals are nice. I think the character moves too slowly, maybe I would increase the game's speed a little bit.
But it's great, nice job.
Thank you for the feedback! This was my first game jam, so I was rushing it quite a bit to meet that 3 hr frame. Not much play testing or mechanic tweaking :D