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Conveyor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #4 | 3.727 | 3.727 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #11 | 3.182 | 3.182 |
Visuals | #18 | 3.182 | 3.182 |
Audio | #21 | 2.636 | 2.636 |
How well does the game fit the themes? | #31 | 2.636 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 41 minutes
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Comments
I love the idea! I really wish we were actually forced to make a move through either some time-limit or something like "can't skip x consecutively" - I think that could have added more challenge to the game, as otherwise after one point it became a game of waiting for the right move and skipping everything else. I would love to see a non game-jam version of the game with more challenges/content/modes. Super impressive that you managed to do it all within 3 hours! Great work!
such a great game and execution, well done
nice
Nice concept and execution! Everything here works smoothly and intuitively. It makes me wonder where this could go next.
Fun puzzle game. The random stage generation is really nice. The visuals are nice, the sound too. Great job.
Maybe add some kind of pressure so you're more "forced" to chose the move? You can kinda sit there taking all the time you want, but that doesn't detract from the great game.
Sweet little game. Loving the whole visual style and clearly has the beginnings of some very interesting gameplay!