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svalebror

61
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2
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A member registered Mar 07, 2023

Creator of

Recent community posts

Haha, I like it, although I couldn't beat it.

That's a lot!

Death and taxes!

I love the idea, but was hard to play since there is no way to adjust for audio lag - so I had to play not to the music but looking at the rotating arrow. But I think the concept is fun!

Hehe, like you pointed out, our games are very similar, so of course your theme fit is 5/5! Especially loved the snap in your movement animation, really sells the rythm theme.

Smooth and flowy gameplay, fast and simple to understand!

Nice! I had fun and within the time limit I feel you were able to implement some of the more interesting aspects of your core gameplay: the dead end treasure chambers forcing me to make an estimate of how much time I have until the Ooze. Fun stuff!

Sweet little game. Loving the whole visual style and clearly has the beginnings of some very interesting gameplay!

So impressive! Fez meets geometry wars? Love the style and well crafted progression. 

That was surprisingly entertaining. I'm not really into real time strategy, but the approachable simplicity and relaxed pace of this game made me enjoy myself a lot. Great game design!

This was wild! Really just very fun to play.  5/5 enjoyment factor!

I liked the style of this and the original characters! Big fan of old school GB style pixel art.

A bit short, but cute!

Really neat presentation! Enjoyed that the mechanic was simple but physics based so loads of emergent comedy to enjoy!

Fair point! Some of the feedback could for sure be tuned both visually and in terms of sound. Thank you, though! 

Love the style here! Really beautiful and smooth.

The package is just so cool and the take on the scale concept was refreshing! Gameplay is a little too frustrating at this point, but I'd love to see this concept developer further!

I enjoyed this a lot! I really loved Geometry Wars and I think this take on the bullet hell concept is refreshing. Love the circle area as HP idea, and one mode for fighting and another for evading. Refreshing and well executed!

Beautiful style, though!  Even though the gameplay concept is maybe not the most groundbreaking.

Fun concept and interesting mechanic! 

This is an interesting concept! I love the idea of construction tetris. Didn't quite get all the different rules that made my capacity go up and down, but exploring that was fun in itself. Would love to see this concept developed further!

Unfortunately this game didn't work for me, in either Safari or Chrome on a Mac.

Great presentation and smooth gameplay! Enjoyed the simple, easy to understand mechanic leading to interesting puzzles.

Nice atmosphere!

Amazing, what a great idea! And well executed too!

Cute! Simple and straight forward mechanic makes this super approachable!

That's a great idea! Like level 2 is inside one of those tiny specks of floating startdust and you just zoom in there.

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I don't know if the "stay on a zone to unlock a skill" is an original mechanic. The idea fell so natural to us, it probably isn't. 

We just love skill trees so much, we often talked about how we'd like games like Diablo and Path of Exile to _only_ be about the skill tree, and forget about all that boring story stuff. That's what we wanted to explore here, a game where the only thing is the skill tree.

Thank you for the rating and the kind words!

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We absolutely agree! We planned some sound feedback as you unlock the skill zones, but time ran out. 

Oh, no! We have to improve our score, now! 

Looks good, but would be nice with some dead easy levels at the start to get into it.

Lovely vibe and smooth gameplay! Wish the elevator rides were longer to just enjoy that little moment of peace before the next challenge.

Great style and challenging gameplay!

The presentation is incredible, the attention to detail on those animations! 

Great mechanic! Already fun, but maybe a bit steep progression?

I loves upgrades! Neat that I can kind-of design my own level befor a run.

Yes! Lovely gameplay and great style.

Very advanced concept, but lovely and creative! Definitely would have been nice to have an easier start to get into it, but I guess that's how it goes with short game jam deadlines. Impressive showing!

Lovely style! 

Hard to figure out the gameplay, but loved the style and original concept.

Silly is the word. Lovely characters and cute voices! Extra frustrating playing with a touch-pad and not a mouse, but still enjoyable. Hipp!