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A jam submission

Drone HunterView game page

Submitted by Julius_Horton — 8 hours, 13 minutes before the deadline
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Drone Hunter's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#14.2734.273
Gameplay#33.9093.909
Visuals#44.0914.091
How do you rate the game overall (you can consider fun, dev time, etc.)?#53.7273.727
How well does the game fit the themes?#153.5453.545

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
5h30

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Comments

Submitted(+1)

Superb design, art style and music.

I found my self bopping my head to the music especially.

The gameplay is also fast-paced and engaging.


P.S Is it just me or am I just very bad at the game

Developer

Thank you for your feedback !

Submitted(+1)

You've done an excellent job with this one! I'm standing up while playing and found myself subconciously tapping my foot in time with the music as I captured drones, was really getting into it!

I played in Chrome and unfortunately hit the same error message as DouckDouck did, it happened right after I successfully captured a drone at one point.

My sole piece of feedback would be to have a more obvious visualiation of the drones being spawned/captured. As best I can tell, there will always be 4 drones on screen (at least, as far as I progressed). When I captured my first few drones, I was confused when the camera zoomed back out and it was always the same number visible as before. At first I took this to mean that the drones had health bars and I needed to perform multiple actions on individual drones, not recognising the bar represented their time left until escaping, not a health bar as I assumed.

Perhaps either a capture animation, or else waiting a moment after a uccessful capture to obviously spawn a new drone into the area would help remove that potential confusion!

Developer

Thank you very much for your feedback and sorry for the bug on Chrome :/.


Yes, the drone feedbacks could be improved so that  immediately understand what to do, how the lifebar works, an animation of the drone appearing and disappearing would also be nice.


I'm already well over 3 hours in, but your comment makes me want to finish this game properly :) 


Thanks again!

Submitted(+1)

I thought the drones escaped by leaving the screen at first and though it was really hard, but I after a few more attempts I started to figure it out. The game mechanics are fun and I dig the graphics/sound! Side note, I did have to zoom out the browser to fit the game on my laptop screen.

Developer

Thanks you for the feedback ! I will debug my game for all screen size but, yes, is not good yet

Submitted(+1)

Les mécaniques sont vraiment très cool. Et en voyant ton pseudo je me suis tout de suite souvenu de "Slash" que tu avais fait pour la trijam 257 et dont j'avais aussi beaucoup aimé la simplicité de la mécanique (c'était ma première trijam). Je vois effectivement tout le polish que tu as mis dans ce jeu, et je me dis que c'est un temps nécessaire que tu as pris car c'est ce qui en fait tout le dynamisme ! Notamment tous le soin apporté aux mouvements de la caméra qui est vraiment très sympa !

J'ai eu un petit bug récurrent sur chrome qui m'affiche une erreur et me fige la partie (dommage j'en était à 77, mon meilleur score !). J'ai essayé sur Firefox où je n'ai eu aucun problème. Je te met une capture de l'erreur si jamais ça peut aider :

En tout cas, bravo pour ce super jeu !

Developer

Merci énormément pour tes retours, ça me fait vraiment plaisir !

Ah oui "Slash" c'était ma deuxième Trijam haha tu en as fait tellement depuis ! Et tu es à ta dixième d'affilée, Bravo !

Oh wow 77, j'ai jamais réussi à faire autant haha ! Et mince, c'est vrai que je suis sur Firefox et que je n'ai pas essayé sur Chrome, je vais régler ça et désolé que ça t'a fait perdre ta meilleure partie !

Submitted(+1)

J'avoue, j'aime bien challenger un peu les jeux de la trijam, les speedruner quand c'est possible, ou essayer d'exploser un max les scores :D

Developer

Wow ! Haha va falloir que j'augmente la difficulté suivant le temps haha, pas trop répétitif ?

Submitted

Pas trop répétitif non, la moindre erreur peut être fatal ! Ça force à la concentration :D

Submitted(+1)

i love the button smashing mechanic in a "shooter"

Developer

Thank you !

I hadn't seen this game like that, but you're right haha !

Submitted(+1)

The gameplay is smooth and it feels good too. The white-on black is simple and works well with the sound. The difficulty is pretty steep, I was only able to get 7 max. It would be cool if there was a fixed timer for entering the code, I had a lot of drones expire before I could get the code in because they only had less than a second or so  left when I scanned them.

Developer

Yes, I hesitated to do it this way, I felt the game was getting too easy so I left it like that for the jam, but thanks for your feedback !

Submitted(+1)

I like the robo-aestetic and the sound design is really great. I only got seven drones.

Developer

Thank for testing my game !