Play Sale
Winter Sale Warrior's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #1 | 3.583 | 3.583 |
Visuals | #1 | 3.833 | 3.833 |
How well does the game fit the themes? | #2 | 3.333 | 3.333 |
Audio | #2 | 3.417 | 3.417 |
Gameplay | #2 | 3.667 | 3.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Team of 2 - 3 hours
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Comments
Great game with a unique take on the theme, really enjoyed playing... even if I did finish one square short of the finish.
The mechanics took a second to figure out but I'm surprised at how complete this game feels for something made in 3 hours. Well Done!
Surya on coding was amazingly fast, and we are looking at making this bigger!
for the lack of time i cant make a tutorial . i will add more level and improve the overall game so just add it on your collection .
It took me a while to figure out how it all worked (especially that I had a special meter for diagonal movements). But once I'd grasped the gameplay and got the push mechanics down, it was a great puzzle to solve :D
Well done!
Great to hear you had fun! We wanted more of course and are looking at doing a few more levels and better balance. Thanks!
Interesting take on the theme, it required some thought when traversing the map to not use up all of my steps before reaching the finish line. Would've loved to see a game over type screen or text when the player runs out of moves since at that point you're just standing in place. Apart from that the game was good, fun take on the theme by fluffing up to push objects.
Well done!
Thanks a lot! Three hours is just so little time :) But with growing libraries, these things alleviate themselves.