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A jam submission

Get The HoneyView game page

Another bee games
Submitted by rodygames — 4 hours, 57 minutes before the deadline
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Get The Honey's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#123.4693.800
Gameplay#152.7393.000
Visuals#162.9213.200
How do you rate the game overall (you can consider fun, dev time, etc.)?#182.1912.400
Audio#190.9131.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
6 hours 30 min~ ... I hesitated to submit this, as this is my first ever jam, and my first ever finished Godot game, I learned so much doing this little project

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Comments

Mine was a bit zoomed in so I never was able to get all the flowers :(

Submitted

Same. :(

Developer

Sorry if it happened, I know there is some issue with the viewport, but I don't know how to fix it :(

Submitted (2 edits) (+1)

First of all: cool thing that you decided to submit!

Secondly: Sweet little game. Pretty relaxing.

If you're interested in feedback:

Unless you have specific reasons to do so, I would change the Mouse-clicks from 3 mouse-clicks to 1. It's just unnessessary user-input, which on the long run might do minimal damage to their mouses or hands. 

Since collecting resources without spending these resources for a payoff, it gets a little boring over time, so you should add a goal. Since your game is lready pretty relaxing, some kind of building/growing-mechanic would be cool. Like feeding the queen or building structures in the bee-hive. I think the game would NOT profit from any added problems, like timers or enemies at its current state.

Again: cool thing you decided to join. I enjoyed your game and would love to see it grow further

Developer (1 edit)

Thanks for the valuable feedback ! For the mouse clicks I wanted to avoid any unwanted input but you're right 3 is a bit much. As for the goal, you're right it's getting a bit tiring on the long run, I had a tons of idea but i didn't wanted to overextend more the dev time and the scope, maybe for another version :D 

Submitted

sure! sure! overthinking is one of the main traps I run into, so you got a pretty good mindset with this. try to keep it that way :D