Play game
Bim Bam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #7 | 3.500 | 3.500 |
How well does the game fit the themes? | #7 | 3.833 | 3.833 |
Gameplay | #11 | 3.167 | 3.167 |
Visuals | #12 | 3.000 | 3.000 |
Audio | #16 | 1.000 | 1.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 15 minutes
Leave a comment
Log in with itch.io to leave a comment.
Comments
Fun game but it says they shoot to attack but I couldn't find any projectile or anything and was unable to find a range they would attack at :p
This is smooth. The physics are fun.
I love the idea of similarily controlling some units with different skills. I have a similar idea for my game for future devlopment.
I failed to defeat the red guys, but I really enjoyed playing. It just gets a little slow when both troups don't have many guys left. Maybe you could implement a sudden-death-mechanic to speed things up when troup-sizes shrink on both sides?
I really hope this will be a true fighting system in one of your future games!
Did you implement audio though? I didn't hear music. Trying to figure out if this is a bug. Would be a shame to give you a bad rating there, because the game is fun
Aw damn it, yeah it was a bug, i also added particle effect but the WebGL build didnt like it
The extra waves do get slow for sure i submittedd at the last midnight was sooo tired
Sound seems to be tricky. It's buggy in my game too...
Thanks! I think we can learn a lot from each other, being all devs and stuff. If you have any useful critique for my game, I'd also love to hear it
That is one thing I have noticed, since everyone who goes on itch.io is doing some development work they can help a lot on ideas for new features, bug fixes, or alternative programming languages. It certainly helped me last jam :P
Amazing game btw, thanks for being so active!