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(1 edit) (+1)

This is smooth. The physics are fun.

I love the idea of similarily controlling some units with different skills. I have a similar idea for my game for future devlopment.

I failed to defeat the red guys, but I really enjoyed playing. It just gets a little slow when both troups don't have many guys left. Maybe you could implement a sudden-death-mechanic to speed things up when troup-sizes shrink on both sides?
I really hope this will be a true fighting system in one of your future games!

Did you implement audio though? I didn't hear music. Trying to figure out if this is a bug. Would be a shame to give you a bad rating there, because the game is fun

Aw damn it, yeah it was a bug, i also added particle effect but the WebGL build didnt like it

The extra waves do get slow for sure i submittedd at the last midnight was sooo tired

Sound seems to be tricky. It's buggy in my game too...

Thanks! I think we can learn a lot from each other, being all devs and stuff. If you have any useful critique for my game, I'd also love to hear it

That is one thing I have noticed, since everyone who goes on itch.io is doing some development work they can help a lot on ideas for new features, bug fixes, or alternative programming languages. It certainly helped me last jam :P

Amazing game btw, thanks for being so active!