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LAUNCH CODES's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the theme | #2 | 4.778 | 4.778 |
How much do you enjoy the game overall? | #4 | 3.333 | 3.333 |
Gameplay | #4 | 3.556 | 3.556 |
Overall | #6 | 3.356 | 3.356 |
Visuals | #7 | 3.556 | 3.556 |
Audio | #12 | 1.556 | 1.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Pretty cool idea! It would be interesting to try to play this with a friend! :D After the first play-through, it was a lot easier to understand what I gotta do and got a simple strategy of waiting for the spy at the 3rd location!
Interesting concept that you have to watch and spot suspicious behaviour. In the current state I found it a bit easy after the first two runs in singleplayer because most of the time the first person going to a terminal is the spy. If the spy and the authorised personnel would behave a little more alike it might spice things up. Maybe adding another one or two NPCs might help also or instead.
I didn't test multiplayer with another person, only by myself, but the fact that both players stand still unless they hit a key gives the other one away if you don't hold down a key right when the game starts. At least it seemed common that the NPCs started moving immediately. You could try to add some random delay to the NPCs before they start moving, or let the spy chose one before the game starts.
This could become a really intriguing game if you add some different things to do for the spy and the other NPCs and introduce some kind of routine they have to do, randomised at some extent, so it's more challenging for the spy to blend in and more challenging for the detective to spot a good spy!
Thanks for your thoughts, this is all super useful feedback! If I ever expand this past just a normal jam game, I’ll probably try and implement some of these ideas
Its really cool that you got the AI mode AND a multiplayer version working in 3 hours! This was a pretty cool idea as well, I seemed successful...some of the time xD a fun concept, and cute matching visuals too
Nice game and the multiplayer option is a great addition! It's quite addictive as its easy to jump in again to play. The concept overall is fun, fits the theme perfectly, and the difficulty feels variable, which I like.
Wow, an extra multiplayer mode in 3 hours? That's nice accomplishment. The game kept me on my heels all the time and I was mostly running around trying to prevent anyone from touching the terminal; it was fun xD I also like the aesthetics.
I'm glad you enjoyed it! I was originally planning on only having the multiplayer mode, but I figured adding single-player would make it accessible to more people.