Just got a high score of 2149. Can anyone beat that?
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Donut Special's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
How well does the game fit the themes? | #3 | 4.750 | 4.750 |
Audio | #7 | 3.250 | 3.250 |
Overall | #7 | 3.729 | 3.729 |
How much do you enjoy the game overall? | #9 | 3.375 | 3.375 |
Visuals | #11 | 2.750 | 2.750 |
Gameplay | #11 | 3.250 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3
Comments
So satisfying ! I felt like I was 16 again in the school parking lot during a snow storm - fish tailing all over the place ! It is really impressive doing this in 3 hours. I attempted to do the same thing you did and after 1.5 hours I had the car that flipped and skidding that did not work. There is no way I would have gotten to what you made in another 1.5. Very impressive. :)
Thanks man. If you were trying to do it in Unity, I found this blog post about values for wheel colliders which I always start with. Takes a lot of the guess-work out of it, and it allowed me to only make a few tweaks to those values afterwards. https://forum.unity.com/threads/good-values-for-wheelcolliders.441506/
Also, FYI I made some tweaks afterwards to them but here's the values I currently have for them.
- Front wheels
- Mass: 20
- Radius 0.8
- WheelDamping Rate: 0.25
- Suspension Distance: 0.2
- Force App Point Distance 0
- Center: 0,0,0
- Suspension Spring: 3500
- Damper: 4500
- Target Position: 0.4
- Forward Friction
- Extremum Slip: 1
- Extremum Value: 2
- Asymptote Slip: 1
- Symptote Value: 10
- Stiffness: 2
- Sideways Friction
- Extremum Slip: 1.2
- Extremum Value: 1
- Asymptote Slip: 1
- Symptote Value: 10
- Stiffness: 1
- Back wheels
- Mass: 20
- Radius 0.8
- WheelDamping Rate: 0.25
- Suspension Distance: 0.2
- Force App Point Distance 0
- Center: 0,0,0
- Suspension Spring: 3500
- Damper: 4500
- Target Position: 0.4
- Forward Friction
- Extremum Slip: 1
- Extremum Value: 1
- Asymptote Slip: 1
- Symptote Value: 10
- Stiffness: 2
- Sideways Friction
- Extremum Slip: 2.5
- Extremum Value: 1
- Asymptote Slip: 1
- Symptote Value: 7
- Stiffness: 0.8
He you really got the feel of the drifting! I recorded some gif of me doing perfect circles but I couldn't uploaded it...
Only one comment it would be cool to add something in the scene just to be a visual marker so that you know how your vehicle is positioned in the world. And they could also serve as obstacles that you could drift around :D
My score was 1661 :D
Thanks! That's a solid score. I think my best so far was around 1800. I was hoping to have time to put some obstacles into the scene but I just didn't have the time. Also was thinking about adding bonus points for drifting around those obstacles, like if you drift around a post it'll give you a bonus for a while.
Didn't expect to see a full 3D drifting game in this jam :D Great work. I got 1,170!
It would be awesome to see what patterns my marks made at the end. Like a birds-eye view of all the skids
Wow, I don't know how you managed to do a 3d game in 3hours, the game idea is great and the feeling when you drift is well-made. gg ;)
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