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A jam submission

Ronin's Last StandView game page

Fight until the end
Submitted by TheWanderingShadow — 2 hours, 50 minutes before the deadline
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Ronin's Last Stand's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#352.1932.500
Visuals#382.5432.900
How much do you enjoy the game overall?#462.2802.600
Gameplay#472.3682.700
Overall#522.0612.350
How well does the game fit the themes?#542.1052.400
How well did the game make use of diversifiers?#640.8771.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How much time was taken?
I did go over time a little to add the sound effects.

Use of theme?
I used Negative Feedback Loop. Every time you get hit, the game gets harder. First you lose the ability to combo your attack, then your attack becomes slower.

Use of diversifiers?
None.

Did you have fun?

Yes

Definitely

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Comments

Submitted

nice one buttoner

Jam Host

I love how you have made such a simple gameplay, but made it so engaging with the setting and character animations. The 3 levels of being "down" by getting shot with arrows is very cool! Awesome!

Submitted

Nice concept. The arrows were a little hard to hit though.

Submitted

Hi!
It's an interesting concept. I am not sure if it fit's the theme because negative feedback would mean the game would get easier with every hit. It fits more in the chain reaction theme

Developer

Hmm. I guess I interpreted that the opposite way. Unfortunate.

Submitted

I'm not sure how to dodge the arrows

Developer

You cut them out of the air! Unrealistic, I know.

Submitted

Pretty cool, I like the art and you can definitely feel yourself get weaker with every hit taken
I managed to strike down 22 until I could no longer stand

Developer(+1)

Great job, thanks for playing!