Okay so I've almost created my game using C++ and SFML. But the character counti is currently near 1500(including whitespaces).
Will it be okay if I modify some parts of SFML the framework I'm using?
Mostly I'll just be changing some method names to make them shorter. Like setMouseCursorPosition() will become sMCP() or probably just s(). And class names will be also shortened, like RenderWindow will become RW.
I'll not be adding any new functionality in the framework, but will just reduce the character count.