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A jam submission

Dream OnView game page

Made for Ubisoft Berlin Game Jam 2020.
Submitted by Kebablord, hectorjotta, Lion.ie.loewenherz, Jaxxcifer, LukeSolas, Felix Lenz — 2 hours, 27 minutes before the deadline
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Dream On's itch.io page

Results

CriteriaRankScore*Raw Score
Use of Diversifiers#14.0024.133
Novelty#63.5503.667
Polish & Juiciness#83.3573.467
Overall#103.2743.381
Fits the Theme#113.3573.467
Game Feel#113.0983.200
Accessibility#153.0983.200
I Want More!#162.4532.533

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How to Play
You start the game by merging the blue and the red shape.

The dream pieces come in as shapes and colors. Merge the right ones by dragging them onto each other and bring them to Sam. You win by giving Sam enough right pieces to form a good dream, but beware: Too many wrong pieces and Sam will wake up!

Press ESC to close the game.

Used Diversifiers
universal, TL;DR, time sensitive, clear view, Thumbs up, taking notes

Known Issues
After tutorial, if there are too many shapes simultaneously on the screen, it might happen that no new shapes spawn.

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Comments

Submitted(+1)

Fantastic entry! Looks great, sounds great and plays great. The puzzle mechanic was quite fun once I figured it out.

Does the game just loop back to the start when you win? Just wanna make sure I didn't miss anything...

The theme connection was a bit thin for me - I guess sleep is essential?

This was one of the few entries that I felt wasn't harmed by diversifiers but perhaps made better by them, so kudos for that!

Submitted(+1)

Using the drawings on the the ground as a guide is a great way to have diegetic UI/Instructions. Kudos for that!

Submitted(+1)

Love the "tips" around the room. Overall polished and well rounded game, amazing submission for the Jam, congratz!

Submitted(+4)

Using the room as menu and as level at the same time is a great use of the awesome assets created for this entry. The game has a clever and unique mechanic, but the level could be a bit longer and become mroe challanging in the end.
-Radow PPS

Developer(+1)

you're so right about that! Thanks for the awesome feedback and the difficulty and playtime will get an overhaul on saturday, after which we will call the game shipped.
Feel free to try it again once we have it updated :)

Submitted

Sure will =)