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Demoleition's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 4.667 | 4.667 |
Gameplay | #2 | 4.000 | 4.000 |
Innovation | #2 | 3.778 | 3.778 |
Overall | #2 | 4.000 | 4.000 |
Fun | #3 | 3.556 | 3.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username(s)
verdantgmd
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Comments
Fun take on voxels mate.
Though dunno if I messed something up the first time I was gonna craft a bomb, the menu got stuck and I couldn't close it.
Otherwise fun, great job!
Hmmm... idk why that could have happened... Maybe your character moved out of the way and it wasn't interacting with the table anymore somehow...?
In that case the escape key should have closed it, unless there was actually a more serious bug going on.
Anyways thank you for the nice words!
I quite liked the game.
But went into a little problem right at the beginning. I could not use the work table, after droppin a bomb :D
After my mistake I realized that there are other stations. Would be better to get some feedback on which height the stations are.
The cmaera rotation could be better. But overall nice little fun game :)
18:29:47 is my final time! Admittedly though I was not optimizing my worm usage in the early game.
It was fun and cute but I can think of a few problems. For one, I didn't really see the point of click-and-drag to control the camera considering there is nothing else the mouse is used for. If it were just always being moved it would've felt a lot more natural. Plus, then my mouse wouldn't keep hitting the sides of the screen.
I never got a single piece of uranium! Did you just not get around it it? It would be reasonable because there is a lot of other stuff in the game I was just looking forward to seeing what the A-Bomb did.
Some musical variation would've been nice too. After 18 minutes that track starts to get a little grating.
Thanks for creating, I definitely enjoyed this one!
Congrats on beating the game! Glad you liked it :)
Now addressing the things u mentioned, I have actually tested many different camera settings, and this one turned out to be the best. The camera was very difficult to get right, especially since you're in a small cave, so the camera has to not clip through walls, but also show a big enough view for the player. With the camera moving without clicking, it feels much less controllable. I even had two playtesters (namely my dad and my sister lol) and they both prefered the system with clicking. It might feel like its uncomfortable, but it actually gives you control that is needed for such small caves. However, I should have hid the cursor whenever no menu is opened, but I simply didnt have enough time.
About the uranium, you are actually able to obtain it. In the help menu you can see that better miners can dig up better minerals. I believe that both automatic drill and excavator are able to dig it up sometimes. I wanted to make it a slightly exclusive item (and the atomic bomb is quite glitchy, it sometimes clips through walls if there is not enough space). I'm planning to add an extra information section on the itch.io page today, to clarify how some things work in the game.
Lastly, I know the song can get quite boring, and I didnt have enough time to find a few other ones, so I decided to allow the player to mute it in the pause menu instead. Sorry for that.
Anyways, thank you for the great feedback!