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Battle on the Hill's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme: The game creatively uses the Jam’s Theme. | #3 | 4.292 | 4.292 |
Originality: Your game presents very fully original concept. | #5 | 4.167 | 4.167 |
Determination: You clearly challenged yourself. Not an easy game to make. | #7 | 3.958 | 3.958 |
Overall | #14 | 3.339 | 3.339 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #15 | 3.417 | 3.417 |
Gameplay: The game is fun to play and engaging. | #17 | 3.292 | 3.292 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #20 | 2.958 | 2.958 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #21 | 2.333 | 2.333 |
Emotion / Mood: The game has an emotional impact. | #21 | 2.292 | 2.292 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Sources Cited
Rigged wooden puppet hand (Used model and animation) -
https://sketchfab.com/3d-models/rigged-wooden-puppet-hand-461e0d118d634f46917c418b231ad763#download
Your Name (Required for CSC 355 Students only)
Logan W
Theme Choice
I used both themes
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Comments
The game was fun. I was unsure of what the purpose of the hand was because I couldn't drop the units.
I liked the concept of the puppet master hand (I also liked the movement of the hand). There was no response when picking things up, and when you dropped them, you might also pick something else up at the same time. There was also no sound or progression. I liked the movement of the little puppets though.