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Keep Running's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay: The game is fun to play and engaging. | #5 | 4.320 | 4.320 |
Emotion / Mood: The game has an emotional impact. | #5 | 3.320 | 3.320 |
Determination: You clearly challenged yourself. Not an easy game to make. | #5 | 4.280 | 4.280 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #5 | 4.360 | 4.360 |
Theme: The game creatively uses the Jam’s Theme. | #5 | 4.120 | 4.120 |
Overall | #6 | 3.905 | 3.905 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #7 | 3.600 | 3.600 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #11 | 3.520 | 3.520 |
Originality: Your game presents very fully original concept. | #13 | 3.720 | 3.720 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Sources Cited
Warrior-Free Animation set V1.3: https://clembod.itch.io/warrior-free-animation-set
The Stand-in Kate Bush Sprite
Terrain, Traps, Objects were created by Pixel Frog: https://pixelfrog-assets.itch.io/pixel-adventure-1
Knight Sprite by Kin Ng: https://assetstore.unity.com/packages/2d/characters/knight-sprite-sheet-free-93897
Used As Enemy
Background Music: https://www.youtube.com/watch?v=W7i7N3qPyI4
Your Name (Required for CSC 355 Students only)
Michael Griffith
Theme Choice
Running Up That Hill
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Comments
Really nice concept, like the music and the general environment of the levels. I did get stuck multiple times on the ground and stairs. I'm assuming most of the issue is the terrain being duplicated so it creates that clipping edge. Besides that it was cool to play, Great Job!
Excellent job with this game! I like how you tied the theme into it, and I really enjoyed progressing through multiple levels. There were a lot of unique elements, and I can tell you put a lot of time and effort into constructing everything. There were no major bugs, and the game felt smooth, except for the fact that it is very easy for the player to get stuck on certain edges. It seems like this was intended, due to the wall climbing level, but it negatively impacted the other levels too much, and I would have preferred if this had been fixed. In any case, great work!
Great game! The attacking animation feels good and the only thing that I found to be a bit troublesome was the stairs at the very end, I kept getting stuck. Overall fantastic work though.
Quite fun. I kept getting stuck on terrain when trying to jump over them them which felt kind of weird, but I noticed that is how you can jump up very tall walls *shrug* Nice job!
Yes I know the problem and I had attempted to find a fix but the fix that was most reported to help did not fix it and made it more pronounced so I tried to optimize it to reduce the snags as much as possible but it is not perfect. Thank you for playing! I am glad you had fun.