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A jam submission

Master of Puppets Game JamView game page

Submitted by bbanasze — 20 hours, 23 minutes before the deadline
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Master of Puppets Game Jam's itch.io page

Results

CriteriaRankScore*Raw Score
Personality/Narrative: Characters, dialogue, plot, and other story elements.#152.5962.652
Gameplay: The game is fun to play and engaging.#163.3623.435
Game Feel: Feels good to perform actions. Controls responsive and satisfying.#163.4053.478
Originality: Your game presents very fully original concept.#163.5753.652
Environment: Art, level and enemy design, placement and pacing of challenges.#183.1073.174
Determination: You clearly challenged yourself. Not an easy game to make.#183.4483.522
Emotion / Mood: The game has an emotional impact.#192.3412.391
Overall#203.0963.163
Theme: The game creatively uses the Jam’s Theme.#212.9373.000

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Sources Cited
A* https://arongranberg.com/astar/download
Pixel Font https://www.1001fonts.com/pixel-fonts.html

Your Name (Required for CSC 355 Students only)
Ben Banaszek

Theme Choice

Master of Puppets

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Comments

Viewing comments 4 to 1 of 24 · Previous page · First page
Submitted

The color theme kind of messed with me a little bit, it was somewhat difficult to tell what was a platform and what was a wall. Also when you hit a wall it launches you off the level and I am not sure why that happened. Overall I nice basis game

Submitted

The gameplay felt good, jumping and moving were fun. No real challenge yet, but other than that it is a great game. I ran into a wall once and it sent me off the screen and I don't know why

Submitted(+1)

I liked the game concept. I will admit, the background did hurt my eyes, I feel a plain or colored background would've worked just as well. The enemies couldn't effect my health, but the mechanics were smooth. Great Job!

Submitted

I like the character/level design and feel of the music with the art. The enemies were static for me but the shooting mechanic worked nicely. You're able to walk into your own bullets though, not sure if that was by design but felt that was worth mentioning. I think you have the core elements, was just missing the AI. Nice work!

Viewing comments 4 to 1 of 24 · Previous page · First page