Play game
Prop of the Class's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #8 | 3.750 | 3.750 |
Bonus-Points (for accessibility, theme usage and being outstanding) | #8 | 2.750 | 2.750 |
Overall | #15 | 3.167 | 3.167 |
Originality | #21 | 3.000 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Feedback
Thanks - appreciate you taking the time to drop some feedback.
There are certainly a couple of levels I'd have probably swapped out for being a little too mean if I'd spent more than a week on it, though at a certain point I guess I spent enough time replaying things that I maybe got a little too good at manipulating the controls - "If I can complete it then it's probably fine" isn't always the best mindset to have when putting together stage designs!
It's tottaly normal to get to used ro your own game :)
And not a problem for a game jam.
Usually playtesting with fresh players helps to see the different perspective. I find level progression one of the hardest things in game design.
Fun game and great concept! Great art and atmosphere as well.
It's pretty tough to play on the simulator, though. I couldn't even get past the first level lol
Yeah, it's probably going to be a struggle on the simulator without using an actual PD as the controller.
That said, you can pair a game controller (such as an xBox controller) to the simulator and use the right analogue stick as the carnk. Probably not going to get you past some of the later stages that require pretty precise control without a lot more practice than on a Playdate, but I found it relatively workable when I tried it (turning down the sensitivity in the Config menu helps a little there as well)
Looking very nice indeed!