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A jam submission

TieView game page

Solve impossible puzzles and avoid deadly traps!
Submitted by anindrikson — 20 hours, 25 minutes before the deadline
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Tie's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#113.6333.633
Fun#113.5313.531
Unexpectedness#193.5923.592
Visuals#273.5923.592
Gameplay Innovation#283.1223.122
Audio#482.9802.980

Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please list any pre-made art/music/code/other assets that you used.
Textures from Megascans.
Free models from Sketchfab.

How many members in your team?

Team of 3

List each team member's role, along with their social media / website links!
Andrei Indrikson - programming, 3D art, bug fixing (https://twitter.com/AndrewIndrikson)
Max Nikitin - 3D art, sound design, bug fixing
Timur Ozdoyev - 3D art, narrative, bug fixing (https://twitter.com/Toivo76334258)

Anything you want to say to players before they play?
WASD to move. Left click to grab/drop objects, right click to throw

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Comments

Viewing comments 8 to 1 of 28 · Previous page · First page
Submitted

plz check out mine also and help me in ratings: https://itch.io/jam/unexpectedjam/rate/746820

Submitted

mine too!! 

Submitted

ur game is really good... With unexpectedness in it.... Enjoyed a lot

Developer

Thank you!

Submitted(+1)

You've made great into the theme. During the whole gameplay I felt little suspense, which effected in even better immersion.

Despite that there were few levels where I was performing some actions, that had desired effects, but I was not sure what exactly happened (for example level with 2 buttons and one cube).

Developer

Thank you for playing the game! The idea of that one is that traps destroy one another if you do everything correctly (the press stomping lasers etc.) But yeah, fair point, we definitely have some 90s game design going on in some of these levels and visual clues are not always clear.

Submitted(+2)

First of all, I  do love this game and I love this kind of games. The voice acting and the gameplay idea is really good. The visuals and sound effects is also pretty good. I don't know if I find this game unexpected in a unexpected game jam, but okay it was interesting and fun to play. Overall a really good jam game. Well done.

The only real issue I had, was that the game had a lot of screen tearing, and I would therefore have hoped to see a V-Sync option in the game. I would also have liked a bit of background music. But none of those things is an big issue.

Developer(+1)

Thank you! We'll probably add Vsync in an update soon - wanted to do that but we were short on time so we ended up forgetting about it.

Submitted(+1)

Oh damn. You really play on the mystery of mechanics

Developer(+2)

Thank you for playing!

I'll tell you what - there's an even deeper mystery here.

There are a couple of places in the game where dying is "mandatory" and you cannot progress further without killing yourself. What if I tell you those mandatory deaths aren't that mandatory and you can actually beat the entire game without dying once?

Submitted

I need to reply this game I guess!! 

Submitted(+1)

Fun game, I was having an audio issue when I played only to discover it was my PC. Wish I had known that in the beginning lol

Developer

Thank you for playing! Please let us know if you find any bugs with the game.

Submitted(+1)

I really liked this one. It fits to the theme very well. Gameplay, level designs and puzzle designs is also nice. My favourite thing about this game is the abstract topic and environment. Good luck!

Developer(+1)

Thank you for playing the game, I'm glad you enjoyed it!

Indeed, the narrative of the game is abstract. We intentionally never mention what kind of goods Tie industries produces or what the job you are being "interviewed" for actually is. Rather, the story is about corporate grind in general.

I got my Tie and now I'm happy!

Developer(+1)

You'll be better off remembering  that you are needed only while you are useful to us. There are no irreplaceable people.

Viewing comments 8 to 1 of 28 · Previous page · First page