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Pot-Shot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #30 | 3.258 | 3.258 |
Fun | #30 | 3.290 | 3.290 |
Overall | #31 | 3.290 | 3.290 |
Visuals | #34 | 3.452 | 3.452 |
Gameplay Innovation | #55 | 2.710 | 2.710 |
Unexpectedness | #58 | 2.871 | 2.871 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made art/music/code/other assets that you used.
Roboto Font https://www.dafont.com/roboto.font
How many members in your team?
Team of 3
List each team member's role, along with their social media / website links!
Doc, Programmer, Game Designer
Somebean, Musical Composer, SFX Engineer,
Talamander, Progammer, Game Designer, Artist, SFX "Engineer", https://www.youtube.com/c/talamander
Anything you want to say to players before they play?
Go to the game's itch page for more information! https://talamander.itch.io/pot-shot
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Comments
Pleasant graphics, cool enemies, big variety of unexpected gameplay modifiers, destructible environment. Simply awesome!
Could you export a Linux build maybe? I would love to be able to play this game natively!
Oh, actually, never mind. I can export myself, since the game is open source. That’s DOUBLE AWESOME.
Glad you enjoyed! Great score, getting to wave 5 is that farthest I've seen so far
Simple graphics (with great polish), great audio, and yet very fun gameplay!
Liked the speed and the art style. Shooting and move at high speed when the enemies are chasing you down feels really great to me!
I really like the games music and visuals. The gameplay idea is interesting, but it's often really difficult to see what have changed. Overall is this a fun and pretty well made jam game. Well done.
Absolutely stunning! Loved it, great job! The enemies occasionally get stuck in the walls & lighting seems to get into the wall if you are too close.
Thanks for the feedback!
COol GAme
Intersting game! I think you could add text to display what rule has changed, because You then can use that knowledge to play. In that state, game looked quite same all the time as I wasnt focused on change because I didnt know what has changed.
I would kindly invite you to try my game, Its same concept :)
In the options menu you can enable hints
Nice!
Reminds me of Geometry wars, it's an awesome game! I was a little confused on the shooting system and when I could or couldn't shoot, or maybe my shooting was meant to be unexpected xD
One of the rule changes is reverse movement. If you enable hints in the options you can learn more about the rules
I wasn't talking about the reverse movement, I meant the player stopped shooting and wouldn't shoot again afterwards.
The blue bar under the player indicates the ammo-meter, as explained in the in-game help menu, it regenerates over time and if you fully deplete it there is a penalty
Ah that makes sense! I didn't see that
The visuals are really nice - the commitment to simplicity leaves it feeling really clean and readable - perfect for this kind of game. The sound design is also very good, from the effects to the announcer. The moment-to-moment gameplay is satisfying, though it took some getting used to. I like the enemy variants that pop up and force a change in strategy.
After a number of tries I began getting the hang of using the terrain and the dash, as well as picking up the power drops etc. Felt it was pretty well balanced overall.
Overall I really rather liked it :)
I'm not very good at these games, but here's what I got just now;
Good score!
Great game! Shooting and movement was awesome. Visuals and the shooting effects were cool too. Excellent announcer voice too.
"RULE CHANGE" lol Thanks for playing
I really liked the visuals and the pace of the game. Good luck!
Thank you!
Amazing!
Thanks, your game was pretty good too!
Very satisfying game
Thanks ;)
Very slick, the look, feel and sound of it is all great. Well done to the whole team.
Really appreciate the feedback, means a lot
This one is really good! keep up the good work! The rule change system is just epic.
i found only one bug, well, i think it's a bug, When you dash you can get stuck in a wall
Glad you enjoyed!