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Grandpas $2 Bill's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #65 | 3.045 | 3.045 |
Design | #84 | 3.000 | 3.000 |
Overall | #87 | 3.030 | 3.030 |
Relevance To Theme | #125 | 3.045 | 3.045 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
cool art and unique concept. i managed to get to 64 dollars :D
Nice art and concept! Got to 4 dollars, lost it all on "amazing" luck :(
Oooof. They probably got the first punch.. Maybe next time lol. Thanks for trying it out :D
Got "Amazing" luck, bet everything on red, got bankrupt, lost both of my kidneys. 10/10! :D
Nice game and a nice idea. Some sfx and music would've made the experience a bit nicer. One suggestion if you were to continue with this project would be to maybe increase the roster of fighters and give them different stats, so as a player you could for example pick and bet on the quick and lightweight fighter who goes up against a randomly picked slower heavyweight fighter.
thats a really good idea! thank you for that :D
Thank you for your feedback, its a big help
I liked the concept of the 2$ bill tie in to the theme :) The story was cute and a nice T up to the game itself.
Thank you :D
Great game, plenty of references to the theme - clever to start with $2 and have 2 boxers.
Thank you!
"Ehhh" was the motiv of my gameplay. Good stuff, cool game!
Very funny lol. It seems to be mine too, I didn't want anyone thinking it was too easy. (You can always bet nothing if you're not feeling lucky)
isnt really that connected to the theme, but i liked the game good job. i would love if you
I guess I should have made the $2 that you start with more clear.. Sorry about that - thanks for the feedback
I lost all my money on amazing luck :( This is a fun concept to play, and I think some skill-oriented features could add a lot of replayability to this. Great work.
Ouch.. thats pretty unlikely lol - it was hard balancing the game so that the user wouldnt ALWAYS win..
I wonder what I could add skill-wise.. maybe an option to cheer? Like you need to click the bubble 'cheer' on the screen within a certain time frame and if you do the boxer gets a 10% buff on his next hit? hmm idk haha thank you for your input! Your game was awesome.
Cool game, interested in how you implemented the probability of one of the boxers winning
It wasnt too involved actually. I just set up a turn based system where I had 2 separate functions, one for blue and one for red. At the end of the function it would call the other colors turn. These functions would set up animations and choose the power of the punch. (That was just a random number generator 0-20) All in all the fight should be an even 50/50 shot. But! Whoever throws the first punch always has a nice advantage (I randomized who goes first). Luck also plays a big part in the fight because whichever fighter you choose he gets his punches multiplied by your luck 0-30% roughly.
Just for some laughs I created a luck chance called 'Godmode' (approx 1/50) which multiplies your punches by 1000% lol - if you see godmode you should bet all your money
That is pretty cool, I for one have always struggled with probability and stats