idc about my score, bricking people is fun
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Tentucky Christmas's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of sub theme | #4 | 4.071 | 4.071 |
Overall | #5 | 3.905 | 3.905 |
Usability (Does it work) | #7 | 4.357 | 4.357 |
Fun | #8 | 3.643 | 3.643 |
Visual Asthetic | #9 | 3.571 | 3.571 |
Relevant to PhaseConnect | #10 | 4.500 | 4.500 |
Mechanics | #13 | 3.286 | 3.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I exploded Santa :,(
Great game through, the hitbox I think is a little big and sometimes you end up in an impossible corner unable to squeeze through, but most of the time I had a blast brick tossin.
Hitbox is difficult to understand. And I dont like refreshing my browser to play after dying.
Graphics are nice and simple, and music is fun however that sleigh bell gets old fast. Traffic dodging games are fun, and it's funny to throw bricks at people. I also like the subtle bounce animation you had on Tenma's moped, nice touch.
A little hard to tell how big your hitbox is when weaving between cars, but overall a fun time!
Yeah, it's the car's hitbox which is the problem (they're generic boxes because I learned custom hit boxes in Godot would've meant having to re-do a bunch of work ). They are a bit high to prevent player's from abusing safe spots in between traffic lanes at the tradeoff of weaving in traffic is harder. Things noted for the future.
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