Pros: Simple platform puzzle game. lots of color mechanics but easy to follow instruction stages
Cons: No check points
Suggestions:
Just more (the levels all were great so just more of them would improve the game)
Checkpoints (a couple of the levels were long so a checkpoint mid stage would of been nice)
Any audio
Animations
Collectables outside of those required for progression
Play game
COLOR-LOCKED!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #321 | 2.298 | 3.250 |
Technical Implementation | #325 | 2.121 | 3.000 |
Overall | #423 | 1.591 | 2.250 |
Theme/Limitation | #433 | 1.591 | 2.250 |
Graphics/Animation | #444 | 1.237 | 1.750 |
Music/Sound | #452 | 0.707 | 1.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
There are diamonds you can "collect" to change the color of the Player. The game is based around using these diamonds to change the color of the Player and solve puzzles. The game also uses screen-wrapping so you can go to the right of the screen (there) and appear on the left of the screen (back)!
What was your team size?
You worked alone
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
If your game includes any of the optional challenges, select them below:
Feature secret items rooms or features in the game
If you did any of the optional challenges, explain how they were used:
Added an extra challenge level (Level 10/9), accesing this level is not that hard. But you do need to keep playing past the "You Win" screen to reach it!
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