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You are the Collectable's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #138 | 3.128 | 3.128 |
Technical Implementation | #187 | 2.897 | 2.897 |
Fun/Design | #209 | 3.000 | 3.000 |
Overall | #221 | 2.805 | 2.805 |
Theme/Limitation | #296 | 2.590 | 2.590 |
Graphics/Animation | #301 | 2.410 | 2.410 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
You are not the player. You are the collectable. As you progress in the game you have to compete with other crewmates the player collects. For There and Back, the nurse (Mikan) in game stays with you for a bit to heal you, but then leaves to go **there** to heal other crewmates. She then comes **back** after a while to heal you again.
What was your team size?
3-4
You and 2-3 other jammers
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
We have credited all assets used in the game including our own name(s) or team name(s)
All original game code and original assets were made during the jam period
The game does not include NSFW or hateful content
The game works on the web or as a Windows 10 download
We have answered all submission questions honestly and completely
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Comments
I really like the idea that you are the collectable! The Game is also very fun to play, but right in the second level you only have like a second to see where you are and get attacked by 3 enemies. So I tinkt it would be nice if the player wouldn´t get attaket right away so you can first see where you are for a few seconds. But anyway good job! I really like it!
Maybe you want to try out our game too? We would love that!
Really clever idea! You did a great job of using the theme while also creating a unique and fun game. I also love the end screen rating animation! Great work!
It would mean a lot if you could check out my Jam submission if you get the chance. Thanks!
Thanks! I'm glad you enjoyed the game and the concept.
A very unique twist on the collectible focus of the jam but was a very basic interpretation of the there and back theme. I feel while the art used is pretty basic it does work well for the game at hand, I just kinda wish there was a little less glow. Music is good, sfx is good, movement and enemy behavior is rather well done as well. Overall rather fun to play, I enjoyed it.
If you are feeling up to it spread the reviewing love by checking out our game!
Thanks for your feedback. Yeah, I did base my idea more on the collectible focus, and I was trying to make "There and Back" fit my idea instead of thinking about both. I still need to pinpoint the right amount of bloom intensity / right amount of juice. But I'm glad you enjoyed the game!
I got really thrilled by the game title. The game was to hard for me, i never achieved high scores. But i think you have a good concept in your hands.
Feel free to check out my game
Oof.. Yeah I definitely need to work on the difficulty curve. Sorry about that. I'm glad you enjoyed my concept though! :)
I really like the gameplay, I like the dash ability in the game. My only problem is the collision on the player, but everything else is pretty good and I know how it feels to get criticized on tiny things in your game and just want you to know the collision is only noticeable if you try to break it :). If you have the time I would appreciate it if you played my entry.
Ah, Should the collision circle cover a bit less space? And I'm glad you enjoyed the gameplay and the dash ability
that totally wasnt inspired from the likes of Project Arrythmia & JSABxD. Thanks for playing!I like that the characters are being interviewed for a job, basically. That was cool. It was hard for me, but part of that was that my end, mousepad wouldn't move while i was using the keys lol.
I'm glad you enjoyed my idea! Oof for the mousepad.. I'll consider adding an option to move with WASD and shooting with arrow keys instead. Sorry about that :P You can use controller too
+ Really like the take on "collectable"
+ Quite fun to play, and the competition mechanic is really interesting
+ I actually like the super-simple aesthetic
+ Sounds and music
- I wish that there was a way to upgrade/change weapons
- The default attack feels really weak
- The game needs some juice
Thanks for the feedback. I agree with most of your points. I'll probably add a way to upgrade your weapons if your score is a B or higher maybe. Probably not change weapons as that would defeat the point of the games message. (Because you are playing as the games default character)
I like the creative take on collectable. I found it hard to defeat the enemies, but that's probably because I'm not a shooter-person :p
Yeah I'll have to experiment with the difficulty curve a little bit. Thanks for playing though! Glad you enjoyed my take.
Interesting concept. Just need some polish. Didn't expect to see shooters in this game jam, I'm surprised. Keep it up!
I'd love to receive some feedback from you of my game Lights Out!
Thanks for playing! Glad you enjoyed it! And yeah I guess it could use some polish. What polish though? If I had extra time I was planning on adding some cool animated backgrounds..
For future development you could improve the graphics, specially visual effects (including the camera movements) to make it feel more dinamic and juicy!
Given that this was made in less than week, in terms of graphic it's fine, I just say this for future dev and polish of this game.