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A jam submission

The Light Cristal's CurseView game page

Submitted by alexanbg — 29 minutes, 54 seconds before the deadline
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The Light Cristal's Curse's itch.io page

Results

CriteriaRankScore*Raw Score
Theme/Limitation#1913.1824.500
Music/Sound#2562.2983.250
Technical Implementation#2692.4753.500
Overall#2802.4753.500
Fun/Design#2972.4753.500
Graphics/Animation#3691.9452.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game utilize the limitation and theme?
In this game the you begin from the exit. You are required to go, get a key and come back

What was your team size?

Solo

You worked alone

Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)

We have credited all assets used in the game including our own name(s) or team name(s)

All original game code and original assets were made during the jam period

The game does not include NSFW or hateful content

The game works on the web or as a Windows 10 download

We have answered all submission questions honestly and completely

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Comments

Submitted

Dang, pretty difficult game. but its fun. Solid and Simple art that gets the point across. that going invisible when you go to the left really kept getting me lol. good job!

Submitted

nice game, the gameplay is pretty fine and fun.

it'll be nice if you check our game too

Submitted

The gameplay is clear, but it is really frustrating. 

I really wish there was some feedback when I become invisible. Did I land on something? Maybe like a dust effect when a character lands would be decent.

The punishment for the player for not guessing whether they landed or not is too harsh. And even the invisiblity is really hard to guess. Maybe something along the lines of a display of how much before invisibilty kicks in would help.

The "You Died" flavor text was not helping at all, in fact, was really irritating. 

The graphics can really use some upgrade. The idea of collecting a key and going back is not creative to be honest, but the concept of going invisible would have been cool if it was implemented better. 

I hope this jam helped you learn something 

Good luck.

Developer

Thanks a lot for the feedback. I should really start using particles and indicators in my future projects.

Submitted

Looks decent, unfortunately I use a Mac so can't play :(

Developer

Yup. I should start making my games more accessible. Thanks, though.