I can see what you were going for, and I think you've got a very strong basis to jump from moving forward. You've got a great start especially with that movement, that flows really nicely and creates a physical sense of momentum.
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Delman 1920 (VimJam Submission)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #67 | 3.545 | 3.545 |
Theme/Limitation | #121 | 3.545 | 3.545 |
Overall | #166 | 3.145 | 3.145 |
Graphics/Animation | #179 | 3.091 | 3.091 |
Technical Implementation | #205 | 2.818 | 2.818 |
Fun/Design | #254 | 2.727 | 2.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
Collectables: The game includes collection of stamps, TO THERE AND BACK: The game is about a pilot who has to go to there and back delivering mail
What was your team size?
3-4
You and 2-3 other jammers
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
We have credited all assets used in the game including our own name(s) or team name(s)
All original game code and original assets were made during the jam period
The game does not include NSFW or hateful content
The game works on the web or as a Windows 10 download
We have answered all submission questions honestly and completely
If your game includes any of the optional challenges, select them below:
Theme Party
Use a theme and/or limitation from one of the past 8 Bits to Infinity jams in addition to the main theme
If you did any of the optional challenges, explain how they were used:
Theme Party: We used NO ENEMIES theme from "Easy Jam"
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