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Son Of Spirit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #172 | 2.750 | 2.750 |
Graphics/Animation | #189 | 2.917 | 2.917 |
Theme/Limitation | #195 | 2.750 | 2.750 |
Overall | #234 | 2.517 | 2.517 |
Technical Implementation | #255 | 2.250 | 2.250 |
Fun/Design | #312 | 1.917 | 1.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
The giant red creature is the boss that the player have to defeat.The player can only walk on the edges of the boss.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Unity C#
Which diversifiers did you use, if any?
None
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Comments
Definitely felt like I was on the edge. But yeah, trouble playing it. The cover art intrigued me.
Hey! I get where youre going with the game idea but i had the same trouble as everyone else it seems. I thought it was a great idea though and with a few adjustments i think it would be a really fantastic game to play! keep up the good work!
game too hard wasnt able to pass to the other red lines there too fast. but i like the idea you were going for maybe just make them move slower
i cant stop dieing
Hi!
I got the point of the game after a few tries. You have to "walk" on the red edges to not die. But thing is that it's SUPER difficult to do due to some reasons:
It ended up more like a rage game than something enjoyable when trying it to me, don't know if it's the objective of your project. The core concept idea is great but in that current stage, it felt unplayable to me.
I was able one time to leave the first line and i realy tried hard. xD is there a trick to it? Anyways nice game, super interesting concept! Well done :)
Great game
I like the concept, however I had too difficult a time moving across the lines. Perhaps you should increase the collision boundaries for the lines.