Cool idea, implementation was good, sound design was ehh (low amount of sounds), the graphics were nice!
Also sometimes it crashes :/
Good game!
Criteria | Rank | Score* | Raw Score |
Technical Implementation | #226 | 2.417 | 2.417 |
Fun/Design | #241 | 2.417 | 2.417 |
Graphics/Animation | #255 | 2.500 | 2.500 |
Theme/Limitation | #258 | 2.333 | 2.333 |
Overall | #269 | 2.267 | 2.267 |
Music/Sound | #319 | 1.667 | 1.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
You're the driver's boss
Team Size
What main engine/tool/language did you use to construct the game?
Unity
Which diversifiers did you use, if any?
Educational
Cool idea, implementation was good, sound design was ehh (low amount of sounds), the graphics were nice!
Also sometimes it crashes :/
Good game!
Interesting. I also found bugs and errors.
Am I able to reset the canvass somehow? Also when I start the game, I'm not able to see all buttons without expanding to full screen. I suggest you to make enlarged "arrow"-nodes, so the dragging is much easier. There shall (maybe) be a count for each of program items to use, and i would like to be able to see the "start" and "end"-blocks at the start, because they are on limited each other.
This would be nice themed with space theme, where you're programming a space rover loaded on some gems. Then you would add 2 or more rovers that uses same/or different control mechanics from the list.
Still good concept here though and would be playable on the mobile devices as well. This is mostly expandable concept, and it is very nice!
Edit: Glad you had shared this till, though. As we can see you almost run out of the exporting time.
As those who have played this game will have seen, it has been defeated by bugs! I attempted to make this quite ambitious idea in only 3 days and it was somewhat of a mistake. All the assets were made by me during the jam and someday I'd like to carry on with this idea; but for now, it's sadly essentially unplayable.
It's a shame pressing the start button while wrong breaks the game :/ It was a great game and great idea! Loved the assets :D In the beggining I thought I was playing a Jelle Vermandere game!
Good job!
I like the theme/restriction interpretation with the nodes, but the game sometimes crashes when I hit start.
Nice technical work however struggled to press the buttons for some reason.
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