I like the art ! That pixel art combined with 3D was pretty cool. I wished I could have placed my towers and then press so button to say "go", having the waves start right away was unnecessary stressful. Also "Retry" would soft lock the game, the timer would be stuck at 7min and nothing happens.
Cool game, nice art style.
Play game
Crypt Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #55 | 3.923 | 3.923 |
Music/Sound | #68 | 3.462 | 3.462 |
Overall | #70 | 3.462 | 3.462 |
Technical Implementation | #74 | 3.385 | 3.385 |
Fun/Design | #78 | 3.462 | 3.462 |
Theme/Limitation | #132 | 3.077 | 3.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
Limitation - there are boss enemies, 1 for each level && Theme - through the light story, setting; the player is a necromancer leading a group of outcasts *on the edge* of society.
Team Size
Pair (2)
What main engine/tool/language did you use to construct the game?
Unity
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