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The Final Encounter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #50 | 3.354 | 3.750 |
Technical Implementation | #116 | 2.683 | 3.000 |
Overall | #121 | 2.594 | 2.900 |
Fun/Design | #133 | 2.460 | 2.750 |
Music/Sound | #135 | 2.348 | 2.625 |
Graphics/Animation | #159 | 2.124 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
You can only use one action at a time, and they are all used using one button.
Team Size
Solo (1)
Completeness
Complete Game
What tools did your team use to construct the game?
Godot, Aseprite, Audacity, SFXR.me, BeepBox.co
Which art and audio did you / your team NOT create?
The shoot sound effect from the player, which came from the SFXR.me sound generator
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Comments
I love this game! It is addicting to just listen to the sound effects of this game. This game can use some improvement, however. For example, this morning, I learnt how to cheese this game, when the minions spawn, you can simply click too far corners of the maps to move away, then move to the defenseless boss to slay it with the blade. Hopefully, this will be patched so other interesting strategies can be created!
fun idea but very hard when 10 minions are running after you with the heat bar going down at 0.1 cm per second
... aaaaacccctuuuaalllyyyyy the boss only spawns 5 minions at a time.
But yeah, the predominant feedback I'm getting is that the heat decreases waaaayyyy to slowly
really only 5?!?? i felt like i was being chased by a swat team or smth lol
The graphics are simple but have some charm. The music is nice and exciting.
Having to switch between attacks and movement as an action is a very clever idea for the jam focus, but I couldn't quite get used to it. It went against every reflex I have developed in my 30+ years of playing videogames. As a result, I just kept getting beaten over and over... :)
Very Interesting Concept For A Game, The Theme And Focus Fit Really Well :D
Heat falls way to slowly game is very infuriating but has potential
I think the heat falls too slowly, which makes the gameplay a bit slower and not as fun since a lot of the time you're just waiting around for your heat to fall. However I like the concept. Although, the movement and shooting system is a bit complicated.
love it. Personally found it quite difficult as the heat rose very quickly. I loved the concept and gameplay though. Can feel the intensity of choosing an action in a pressured situation.
I like it definitely an interesting concept! Would definitely love to see an ability to cool down though!