How do you even get these many minigames? that's crazy good! not only that, they all use the same mechanic really damn well. At first I was lost since I missed out on the tutorial button, but after reading that I was right at home.
Very creative, and a good amount of cute artwork too. Unbelievable. The minigames also don't feel too long, but sometimes too short because I wanted to play for longer haha.
Great job so far, for real!
Play it
Baker Bash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #3 | 4.267 | 4.267 |
Theme/Limitation | #3 | 4.233 | 4.233 |
Music/Sound | #3 | 3.967 | 3.967 |
Overall | #7 | 3.913 | 3.913 |
Technical Implementation | #15 | 3.733 | 3.733 |
Graphics/Animation | #65 | 3.367 | 3.367 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
has you use an oven knob in like a BIJILLION ways
Team Size
Completeness
What tools did your team use to construct the game?
gdevelop, bfxr, piskel, beepbox
Which art and audio did you / your team NOT create?
none we did all of it and are tired
Which art & audio did you / your team create BEFORE the jam started?
none all made during the jam
Which diversifiers did you use, if any?
no
Comments
My goodness, the number of mini games you have in this is crazy. I managed to get to the fishing game which I failed miserably at and I have no idea how many more there were after that, but I played at least 10-15 of them. But I'm super impressed with everything you were able to accomplish during the jam period! Awesome game!
Reminds me of the Wario Ware games. The Music and sounds were great. Some of the games were not the best, the fishing and the balance ones were the most difficult. I loved how you used the themes. the whole mechanic of the knob is something I could see being used in a full non-,jam game. A mode that made all mini-games harder would have been neat. Overall one of the best jam-games I have played.
One of the most innovative games of the whole Jam! I really loved this game and I can see me playing this on my smartphone.
I strongly recommend you to keep working on a mobile version of this game :)
Really good! The use of both the focus and the theme is really clever. Visuals are simple but nice too and i really enjoyed sounds.
Best game in the jam so far I think. Loved it!
I too tried to make a mini-game series like that, as you saw. But something here is lighter, and more fun and casual here. I loved the games, some are harder, some are shorter - I think it was a great mix.
Feedback regarding the games:
First - is I wasn't sure if I needed to use any mouse clicks? Like in the mosquito game, or the math one. I think I lost a life there, although I was on the correct solution.
Second, and the more important one - I would have LOVED to check out all the games. It seems like there is a lot of content here, and honestly I enjoyed it so much that after I lost I wanted to check out all the rest of the games. So maybe a mode that you can just choose and play any given mini game? That would've been great.
P.S - "good enough" for the cake level cracked me up. That's exactly what went through my head - I can't fill that in time but eh, I hope that's good enough.
Don't take this the wrong way - the reason I wrote many "downsides" is because I dwelled into the game so much. I really loved it. Huge props to you, that's 5s for me all around!
EDIT: forgot to mention the thermometer was a great balancing mechanic. So that's another pat on the back for you.
thanks! :D also games like the fly swatter and the question just need you to be on the fly or the right answer to win
and i wanted to add a mode where you could just pick a mode but by the time i finished adding the two modes here already, there was barely any time left :(
but if you want to see every game you can play the single run mode cause it plays through every game in a row (18) although it may be a bit hard :D
Very well made!
The minigames seem fun and polished, though there's some stuff i can't understand
Also the allign minigame was finished beofre it started because my cursor was already there (not a bug just wanted to share)
Melting minigame - melted the cube as was said yet lost a life
Driving minigame - didn't get hit by a car yet lost a life
Population minigame - picked the most likely correct one, lost a life and the game played both a negative and a positive sfx
This is pretty excellent, and a great idea. I found the games were a little too quick, some ending before I could even see what was going on, but overall it's very polished. I was expecting an overall score at the end, but the sound effects and cookies mostly did the job. Great music too. Excellent work!
OK, this is brilliant. So many different games, and all of them playable with a twisty knob. It made me wish I could use the controller from one of those ancient analog Pong consoles!
The music is upbeat and addictive. The transitions come so quickly, I can hardly tell which way is up, but there's always a break in between so I can catch my breath. So good.
My only suggestion would be a bit more feedback (visual, audio) as to whether or not the player was successful at each challenge.
Fast paced and with an impressive selection of mini-games, congratulations!
Nice collection of mini-game, served with a music that fit perfectly. The only things I could says, is that because the button is on the left sometimes the pointer goes outside. So a full-screen mode would be great, or at least some 16:9 ratio. Other than that, well done on this game.
Very fun game ! Surprised how many mini-games you put in this. Good job!
Really impressive how the two of you managed to make so many small games in one in such a short amount of time, as well as all of the art and sound assets. If I have a critique it's that in some of them the goal was unclear and when they ended I wasn't quite sure if I had won or lost them. But a very solid game, over all!
I mean anyone could see where the inspiration lies, but an incredibly inventive take on the theme and limitation. Impressive how many mini-games there were, but on a couple I did find myself wishing it was more random such as the 'Catch Fruit' and 'Which is more', as it was always the same. (and I did once get two of the same mini-game in a row which was a bit annoying)
Really Cool Game, I Didn't Really Know How To Play At First But Later The Game Felt Really Good After, I Like The Art. That All, Good Game ;P
I wasn't expecting there to be that many mini-games, new ones just kept showing up! What's more impressive is that all of them seemed to be of very consistent quality.
The transitions between mini-games seemed a little long, but other than that very well done!
Very creative! Fits both the theme and the focus very well. The graphics could be prettier, it would enhance a lot the game. n my opinion, for this take, pixel art wasn't the best option. My only feedback is that, due to the position of the oven knob at the screen, sometimes, my mouse would go offscreen to the left and it would stop reading the position. Maybe changing the layout or something could help. Overall, very fun loop and good minigames! Congrats :)
I'm not a big fan of mini games, especially in jams. They give me the impression of being too dispersive.
But geez, theese are so well made! Also it's very clear what connects them, they are very well themed. I find very clever using the same coltrols for all of them. I appreaciated a lot how quickly they are presented.
Very fun submission, a pleasure to play!
I love it! Feels like Wario Ware but with a different take on the controls. Nice art style, nice music, plays pretty well, although some of the game are pretty hard and close to impossible on the first try. Really good job!
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