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Turnip the Heat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #18 | 3.821 | 3.821 |
Music/Sound | #27 | 3.536 | 3.536 |
Overall | #28 | 3.543 | 3.543 |
Fun/Design | #44 | 3.500 | 3.500 |
Technical Implementation | #47 | 3.357 | 3.357 |
Graphics/Animation | #49 | 3.500 | 3.500 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
1. Your sprayer has two fuel sources: Pesticide and Fertilizer 2. Your collected turnips can be turned either into fuel for your multi-use sprayer or into score
Team Size
Pair (2)
Completeness
Complete Game
What tools did your team use to construct the game?
Godot, Aseprite, Gimp
Which art and audio did you / your team NOT create?
Pixel Font used in the Logo, Google Font VS323
Which art & audio did you / your team create BEFORE the jam started?
None
Which diversifiers did you use, if any?
None
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Comments
Really fun game, and really well implemented! The two music tracks were great at segmenting the action part and the setup part, and sounded great too. I also really liked the sprite work, especially the UI components - the fertilizer/pesticide bar was really nice looking.
I'm not sure if it was a bug, but I think I got placed in the tutorial the first time I clicked the play button (not the in-game one, the one on the player frame itself)? Or maybe I might have hit a key or something without realizing the game was focused. Either way, small thing, not experience breaking at all.
The other thing is I wish there was a dash button! Just to have something to do while running from place to place :)
Great game, had fun!
Great submission! This was super fun to play. Very good 'multi-use' implementation.
Really nice game!
Congratulations :)