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SpellBook's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #160 | 2.151 | 2.571 |
Graphics/Animation | #168 | 1.912 | 2.286 |
Technical Implementation | #169 | 1.912 | 2.286 |
Overall | #184 | 1.697 | 2.029 |
Theme/Limitation | #185 | 1.554 | 1.857 |
Music/Sound | #193 | 0.956 | 1.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
You can cast different spells to defend your tower and recharge life.
Team Size
Solo (1)
Completeness
Unfinished Prototype
What tools did your team use to construct the game?
Godot, Aseprite
Which art and audio did you / your team NOT create?
The background and tower are from a Kenney art pack
Which art & audio did you / your team create BEFORE the jam started?
None
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Comments
I didn't understand much of whats going on I liked that you could draw spells on screen but you know I was drawing real quick and regardless of my efforts the main building's HP will deplete sadly , I like the game but its a bit confusing wish you added some music too but thats fine , I gave you a decent rating!
The mechanic for recharging the spells is pretty interesting! Unfortunately, drawing the Life spell left me with 0 spells instead or recharging it. If you plan to continue working on it, assigning keys like 1 to 4 to select/deselect the spells would be useful. Also using space or any other key for deselecting all spells could help. And the dots for drawing could be shown (maybe with some transparency) when no spell is selected.
Thanks for playing!
It is very confusing, even with your description. I couldn't figure out how to draw, only how to click the screen and spells. Didn't understand the game. Perhabs a simpler idea might be better next time, as you know there isn't much time to do it. A fullscreen option should be there too.
Yeah I thought it might be confusing, I ended up only having about a day to work on it so I didn't have time for the tutorial. You draw by dragging the mouse over the screen when you don't have a spell selected, you can unselect the spells either by clicking on them again or right click. I'll update it when I have more time to finish it.
Thanks for playing anyway :)