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Felipe Pêpe

52
Posts
5
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A member registered Oct 15, 2021 · View creator page →

Creator of

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Very well polished and presented. The art is great! The gameplay is simple and casual, a smart move to the jam. Pretty nice entry.

Best I've played so far. Very well thought. The length is perfect for a game jam, not too short and not too long. You get curious to see what comes next and it has a nice replay factor as well. The art is very nice and the game is very well polished. Nice job!

Nice idea! Very nice presentation as well

It is unfortunate that this game looks so nice and has such a cool concept, but is 0% intuitive. I couldn't figure out how to place the objects. You could at least put instructions or controls in the game's description.

Looks great and it is a nice idea. Unfortunately it has a very small length.

It looks very good. The presentation is a 10/10. Very nice idea and clever concept. It is something simple, easy to make in under 48 hours, but still enjoyable and well made. Congrats!

Nice game! I enjoyed it a lot, it is a good concept. The guide wasn't working for me, but the game is pretty intuitive so that is not a problem. It might get repetitive, but it is a nice game for a jam. Also I don't know how it fits the jam's theme.

I loved this game. Had a lot of fun, it is a simple, yet very clever idea. Congrats!

It's nice! Good idea, very creative! There are some bugs and the hitbox is too large. Also, the sounds are missed. But nice job!

You did it in Unity, right? Here is something that might help you. This is a comment from Vimlark's theme revelation video and it is gold:

Here are some common issues with Unity games: If you're using Unity and you upload your game, added the 50px to the frame height, and are still not seeing the fullscreen button, make sure you have enabled the correct player. Go to: Edit>Project Settings...>Player>WebGL Settings>Resolution and presentation. In there select the default WebGL Template. (This one includes the Fullscreen button.) 

I'm getting an error trying to run my uploaded build on itch. (The error message may state something about compression.) Go to: Edit>Project Settings...>Player>Publishing Settings Under "Compression Format" select: "Disabled"

Don't know it any of that was the problem, it probably wasn't, but these are very good tips.

Thank you for your feedback! The intention indeed was to have only one way to solve the puzzles, but I understand that is not that good. I'll make it better once the jam is finished. There are a lot of feedback like yours about unforgiveness and put down time, and etc. I plan to change somethings to make it more enjoyable and fix some bugs. 

I loved your game too! I'm sure it will be at the top 10!

Thank you for the feedback! I'll adjust some things later on and your feedback really helps!

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Thank you! I'll try to make it easier to understand!

Very creative! Fits both the theme and the focus very well.  The graphics could be prettier, it would enhance a lot the game. n my opinion, for this take, pixel art wasn't the best option. My only feedback is that, due to the position of the oven knob at the screen, sometimes, my mouse would go offscreen to the left and it would stop reading the position. Maybe changing the layout or something could help. Overall, very fun loop and good minigames! Congrats :)

The idea is nice, but the controls were too limiting. You can only shoot forward, so you can never move while shooting. That makes it frustrating to fight, because everytime you want to hit enemies, you get hit by them. I agree to Marcus Himself, there is potential, just try to make the systems better.

Thanks! I totally agree. I'll adjust and change some things later on so your feedback is very important!

Thank you! I agree with you. At the end, the level design didn't suceed in making the drinking a need. I will make that better soon!

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The art is AMAZING! It is a beatiful game in this beatifully created world. Very creative and pretty. The level design is also very nice! Overall it's a great game and I expect to see it in the top 10. Some feedback I would like to bring:

- The controls are a bit hard, but I think it was the intention. It reminds me of Celeste with the "z","x" and "c" usability.

- Almost everytime I got hit, the knockback would throw me at a spike, laser or enemy. So 1 hit would always kill me. That was kind of annoying. 

- Spikes shouldn't be by the side of checkpoints. I would reappear and then get spiked by some spikes hard to see.

- At the boss fight, the camera should be zoomed out more so we can see the whole place. That would make it easier to understand where to hit the boss and to see the laser on top of the barn.

Overall, I loved it.

The game length and feel is very good. I could reach the end with a bit of difficulty in the last level, which is great! The art is nice too. I  feel like it doesn't fit the Multi-Use focus very much. But like it a lot.

Thanks for the feedback. I'll change some stuff with the controls later on.

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It doesn't load. That's unfortunate. I see you submitted the game very close to the deadline. That's dangerous in a game jam. Learn with that and next time I'm sure you'll do a great game! And after it is finished, correct it and calls us back to play!

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It is very confusing, even with your description. I couldn't figure out how to draw, only how to click the screen and spells. Didn't understand the game. Perhabs a simpler idea might be better next time, as you know there isn't much time to do it. A fullscreen option should be there too.

The controls are a bit clunky. Sometimes the wrench is close to the hand and other times it isn't. I also didn't get where it fits the theme. Kind of confusing to me.

I didn't understand how the game works, even with the explanation at the description. The art style is nice, though

Thanks! I will adjust some stuff after the jam is finished! Glad that you liked it!

Fun game! Nice length, could get to the end without much difficulty. Player and characters could have more animations

I like it a lot. Very addicting. Kind of too long for a game jam though. I played it until the end and was already tired, but wanted to see all the bosses (the art of the game is VERY COOL and charismatic). It didn't have anything at the end though, only simple credits. That was a bit frustrating. But congrats, I like it a lot!

Wow! Man, this is awesome. The action feels very exciting and thrilling. It feels awesome when you think Jerry is going to hit the wall, but is able to slide under it. The effects and audio are very very good. Overall a solid great game. And it has a perfect length too. Congratulations! Already see it in the top 10!

Very nice feel to this game. Shooting just feels very nice and the action feels exciting!

I think that it needs some balancing, because there are a lot of enemies and no way to heal. Also, the enemies could shoot through walls sometimes. But congrats, it's a solid game and it even has a bad ass boss at the end!

Thank you! I'm glad you liked it!

The idea is very nice and it works very well. It makes you kind of confused in the controls and makes you get excited when you get good at it. I hope you work on it later because it is a cool mechanic!

Thanks! I totally agree, all fire should be quicker to put out. About the cactus, I couldn't solve the problem in time, so I just kept it like that hahahaha Definitely something to work on later. Thanks for the feedback!

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I liked it a lot. The feel of vacuming the enemy bullets is awesome, I really liked that once I figured that out. It kept me playing until I won in about 5 minutes or so, and that's very nice for a game jam. We don't want to be too long playing the same game.

I wish the character moved a little bit slower. And also, that it didn't get slow when firing. It makes sense to get slow vaccuming, but firing should still be fast.

I loved the story of the game, but it's a shame that it isn't in the game itself. Maybe you could put it in dialogue. But it's a great game! Very fun

Oh, and one more thing. It looks like you are brazilian. In this case, mandou bem demais! Curti demais teu jogo kkkkk

This is very very nice! The game juice feels great and it is kind of addicting. Congratulations!

Thank you for your feedback! I will adjust those things once the jam is ended!

This game is awesome! It is a really cool idea and the mechanics is very nice. Your puzzles are very weel thought and done. Congratulations!!!

Sometimes I clicked in the action to give it to the rock and it wouldn't do it. Don't know what i did wrong. One more feedback is that for a jam game, it should be shorter. It is very long and I wanted to have time to play other ones, so I didn't get to the end. But I loved it!

Hey! Thank you! I'll definitely adjust the controls and movement later. To rescue people you must water them. The trick is that you don't have to put down all the fire in the level, just jump above the smaller ones. Hope you try again and finish the game!

Thank you! I'll adjust some stuff in the game after the jam is finished. Your feedback really helps! ;)

The game feel is very nice and the progression feels cool. Like it a lot. I'll be back to rate it once the Jam is over! Congrats!