Very well polished and presented. The art is great! The gameplay is simple and casual, a smart move to the jam. Pretty nice entry.
Felipe Pêpe
Creator of
Recent community posts
You did it in Unity, right? Here is something that might help you. This is a comment from Vimlark's theme revelation video and it is gold:
Here are some common issues with Unity games: If you're using Unity and you upload your game, added the 50px to the frame height, and are still not seeing the fullscreen button, make sure you have enabled the correct player. Go to: Edit>Project Settings...>Player>WebGL Settings>Resolution and presentation. In there select the default WebGL Template. (This one includes the Fullscreen button.)
I'm getting an error trying to run my uploaded build on itch. (The error message may state something about compression.) Go to: Edit>Project Settings...>Player>Publishing Settings Under "Compression Format" select: "Disabled"
Don't know it any of that was the problem, it probably wasn't, but these are very good tips.
Thank you for your feedback! The intention indeed was to have only one way to solve the puzzles, but I understand that is not that good. I'll make it better once the jam is finished. There are a lot of feedback like yours about unforgiveness and put down time, and etc. I plan to change somethings to make it more enjoyable and fix some bugs.
I loved your game too! I'm sure it will be at the top 10!
Very creative! Fits both the theme and the focus very well. The graphics could be prettier, it would enhance a lot the game. n my opinion, for this take, pixel art wasn't the best option. My only feedback is that, due to the position of the oven knob at the screen, sometimes, my mouse would go offscreen to the left and it would stop reading the position. Maybe changing the layout or something could help. Overall, very fun loop and good minigames! Congrats :)
The idea is nice, but the controls were too limiting. You can only shoot forward, so you can never move while shooting. That makes it frustrating to fight, because everytime you want to hit enemies, you get hit by them. I agree to Marcus Himself, there is potential, just try to make the systems better.
The art is AMAZING! It is a beatiful game in this beatifully created world. Very creative and pretty. The level design is also very nice! Overall it's a great game and I expect to see it in the top 10. Some feedback I would like to bring:
- The controls are a bit hard, but I think it was the intention. It reminds me of Celeste with the "z","x" and "c" usability.
- Almost everytime I got hit, the knockback would throw me at a spike, laser or enemy. So 1 hit would always kill me. That was kind of annoying.
- Spikes shouldn't be by the side of checkpoints. I would reappear and then get spiked by some spikes hard to see.
- At the boss fight, the camera should be zoomed out more so we can see the whole place. That would make it easier to understand where to hit the boss and to see the laser on top of the barn.
Overall, I loved it.
I like it a lot. Very addicting. Kind of too long for a game jam though. I played it until the end and was already tired, but wanted to see all the bosses (the art of the game is VERY COOL and charismatic). It didn't have anything at the end though, only simple credits. That was a bit frustrating. But congrats, I like it a lot!
Wow! Man, this is awesome. The action feels very exciting and thrilling. It feels awesome when you think Jerry is going to hit the wall, but is able to slide under it. The effects and audio are very very good. Overall a solid great game. And it has a perfect length too. Congratulations! Already see it in the top 10!
Very nice feel to this game. Shooting just feels very nice and the action feels exciting!
I think that it needs some balancing, because there are a lot of enemies and no way to heal. Also, the enemies could shoot through walls sometimes. But congrats, it's a solid game and it even has a bad ass boss at the end!
I liked it a lot. The feel of vacuming the enemy bullets is awesome, I really liked that once I figured that out. It kept me playing until I won in about 5 minutes or so, and that's very nice for a game jam. We don't want to be too long playing the same game.
I wish the character moved a little bit slower. And also, that it didn't get slow when firing. It makes sense to get slow vaccuming, but firing should still be fast.
I loved the story of the game, but it's a shame that it isn't in the game itself. Maybe you could put it in dialogue. But it's a great game! Very fun
Oh, and one more thing. It looks like you are brazilian. In this case, mandou bem demais! Curti demais teu jogo kkkkk
This game is awesome! It is a really cool idea and the mechanics is very nice. Your puzzles are very weel thought and done. Congratulations!!!
Sometimes I clicked in the action to give it to the rock and it wouldn't do it. Don't know what i did wrong. One more feedback is that for a jam game, it should be shorter. It is very long and I wanted to have time to play other ones, so I didn't get to the end. But I loved it!