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Heiz Master's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #125 | 2.582 | 3.333 |
Music/Sound | #147 | 2.066 | 2.667 |
Fun/Design | #167 | 2.066 | 2.667 |
Overall | #168 | 2.066 | 2.667 |
Technical Implementation | #178 | 1.807 | 2.333 |
Theme/Limitation | #179 | 1.807 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
Shovel for all Interactions; Coal as resource and Interaction
Team Size
Quartet (4)
Completeness
Demo / Vertical Slice
What tools did your team use to construct the game?
Unity; Photoshop; Visual Studio; Blender; Audacity
Which art and audio did you / your team NOT create?
All Audio; Shaders; VFX; Metal pipes(including Material); Ice Materials
Which art & audio did you / your team create BEFORE the jam started?
All Assets were created during the jam
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Comments
I love games that are like this! I seen the Thumb nails and instantly clicked the game. Running around inside of something and controlling it is so interesting rather than just having direct control.
Graphics are nice and the animations were nice too. Although I think a better description of what to do would be nice I definitely felt lost for a min.
A good game for sure! has potential so you could always come back and polish it up!
Loved the concept. Kind of remembered me of "Iron Lung", a game that I love. The only thing was that I struggled a bit to use the controls, sometimes I would hit a leveler multiple times before it starts moving. Congratulations on the submission!
It took me a while but I finally figured out the concept and realized this game has a lot of potential. The idea of frantically running around to control your ship while shoveling coal and beating the controls back and forth to navigate the ice field could really go a long way.
My best advice is to add a more in depth tutorial, even some screenshots of the different mechanics like shoveling coal to heat up the engine, hitting the controls to steer, and how your actions effect the ship on the map. (I didn't even notice the map was showing the ship I was in for about 10 minutes)
This game has a lot of potential and I really hope you take it further than the jam, it would be perfect as a multiplayer game too. I'm just worried people might not take too much time to play and realize how fun this game can be because its pretty confusing starting out.
i have no idea what to do other than mine coal. thanks for making me experience what its like to be a coal shoveler
I felt like this was meant to be played in multiplayer and it honestly took me a while to figure everything out.