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Station Breach's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical | #41 | 3.000 | 3.000 |
Graphics & Animation | #44 | 3.250 | 3.250 |
Fun & Design | #62 | 2.833 | 2.833 |
Overall | #78 | 2.542 | 2.542 |
Focus & Theme | #92 | 2.417 | 2.417 |
X Factor | #92 | 2.167 | 2.167 |
Music & Sound | #100 | 1.583 | 1.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
How did your team implement the focus (and optionally, the theme)?
It's based on drone racing, and the main goal is to escape the space station
Team Size
Solo (1)
Will you continue work on the game after the jam?
Yes - fun side project
Which diversifiers did you use, if any? (optional)
Mouse Only
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Comments
Loved the space theme of this game. I think the lighting in this were great as well. I just wished there was a setting for the camera sensitivity, looking around was a bit difficult. Well done!
The graphics could use a little work, but damn, this was fun! I love the movement, I wish there were more levels :)
The concept is nice and the game works without any problems but there are some issues like a disorientating track, too many flashing lights and no horror.
The movement feels incredibly smooth, and the models and textures are REALLY good! It looks like it's from a commercial game! I did find the camera a bit too sensitive at times, but overall, this is really impressive work. Great job!
very cool! Reminds me of Forsaken for n64/playstation.
Loved the graphics and environment, that despite being simple, was quite actually nice, specially the lights. My major issue was the sensitivity of the camera as every time I turned the camera around for just a little bit, I would do almost a 720º degree turn. Despite that, great work and I think the major obstacle is being able to submit some kind of prototype.